If there’s anything that can build excitement on Kickstarter, it’s the ambitious projects that leave you wondering, “Is this even possible?” Dual Universe, which just launched on Kickstarter, definitely fits into that category.

Dual Universe is a sandbox Sci-Fi MMO that aims to support a completely player-driven universe. Players can customize their avatars and specialize in specific skills. They can use those skills to build ships and structures and then sell blueprints for their work on a player-driven economy. They can work together to start organizations, establishing trade and engaging in warfare with other governments. Players can also post their own quests, offering unique rewards for other players. Because of this system, you can be a space-faring pirate or a rising politician, depending on your play style.

Dual Universe

Perhaps the most ambitious feature of Dual Universe is its “Single-Shard Universe.” The game runs everything in a single, massive world. There are no zones or instances—everything you do takes place in real-time and can impact the universe. For instance, the huge imperial palace you built could become the headquarters for a large organization. Or perhaps the space battles you partook in could shape the political climate. This also means there are no loading screens when you enter space or engage with other players.

Dual Universe

If this seems a bit too ambitious, it’s worth noting that the developers have been working on this Single-Shard Universe idea since long before they began developing the game. Furthermore, the developers promise to be as transparent as possible during the game’s production. They also say they have an “ambitious release cycle” planned.

You can read more about Dual Universe on the official website, or donate to the Kickstarter here.

(Ed. We’ve added the very ambitious Dual Universe to our Kickstarter Curator page, check it out at Kickstarter.com/cliqist.)

David Lins
David Lins is a freelance writer from Pennsylvania that has loved video games since he was old enough to hold a controller. He enjoys all sorts of games, but prefers difficult or terrifying ones. Currently, he plays too many roguelikes. When not writing about his favorite hobby, he loves to drink beer, write fiction, play tabletop RPGs or board games, and hang out with his friends and family. He also has a passion for technology and loves tinkering with his phone, computer, and other devices. Follow David on Twitter for “hilarious” or “insightful” tweets about nothing in particular.
David Lins