Remember Choose Your Own Adventure books, where you’d read part of a story and then get to decide which path your character would follow? Interactive fiction has progressed quite a bit since the good old days, but that hasn’t stopped Tiny Bull Studios from trying to revive this oft neglected genre. Tiny Bull’s new narrative-based RPG, Omen Exitio: Plague, takes the unusual route of being a text-based adventure played out entirely on a digital desk.
Just to be clear, that means Omen Exitio: Plague won’t be bogged down with any fancy 3D graphics, extensive combat mechanics, or flashy cut-scenes. Instead the entire story is conveyed through a compelling tale set in the mysterious world of H.P. Lovecraft. The screen literally shows a book which fills with story as you make decisions and uncover secrets that effect your character.
Plague is the first chapter planned for the Omen Exitio series. Each chapter will have it’s own quests, objectives, and myths to explore. Players will need to carefully choose their way through different environments, combat scenes, and interrogations to uncover the truth.
For an added roleplaying aspect, the in-game book includes customizable character abilities and descriptions to make the story truly unique for each player. There will be multiple endings to reach and fictionalized versions of historical figures to interact with along the way.
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Tiny Bull Studios has already spent several months developing the game for PC, Mac, Linux, iOS and Android. They are only seeking $3,338 on Kickstarter so they can edit and polish Omen Exitio before releasing it in the early part of 2017.
It’s an interesting and gutsy choice to set an entire gameworld around what would, in any other game, be no more than a menu interface. Still, there are no shortage of H.P. Lovecraft fans who are more than wiling to explore the dark and somewhat stranger side of storytelling. In that way, Omen Exitio: Plague may just be what they are looking for.