Last month, Dual Universe‘s player-driven open world gained a lot of attention among fans of gigantic worlds set in deep space. Promising emergent gameplay in a seamless, fully editable universe, the game smashed through its Kickstarter goal by amassing a little over half a million euros. Now that the campaign is officially over, French developers Novaquark have opened their very own crowdfunding portal.

Considering it was announced in a Kickstarter update, the portal currently shows only an additional influx of about €19,000. The page itself does present the game in a very clear and sleek way, with condensed gameplay information and fancy sliding galleries working well in removing all the Kickstarter clutter. So for anyone who wasn’t able to support the game during its campaign’s duration, this might be worth checking out.

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The developers have also released a bunch of written pieces, one of which is a slightly technical blog post discussing Dual Universe‘s scanning and mining mechanic. Next on the list is an official lore bible, which comes with a writing contest based on the game’s now expanded lore. A few packs from the game’s crowdfunding portal are up for grabs for all you budding sci-fi writers out there.

A Vast Universe

Dual Universe borrows a lot from EVE Online‘s job possibilities and Minecraft‘s creative freedom. Players can not only create ships, bases and orbital stations but also design their own quests and storylines. In theory, you could easily craft your own professional development within the game, becoming a highly ranked political figure or a lowly, shady smuggler.

All of this should supposedly work within a truly seamless world with no instances and loading screens whatsoever. Rendering such huge landmasses should be possible thanks to the world’s voxel characteristics, which is similarto the way No Man’s Sky handled its destructive environments and terraforming.

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Georgi Trenev

Georgi Trenev

Staff Writer
Georgi was only a wee child when he discovered the wonders of blowing up bad guys in Unreal Tournament. Since then, he’s grown into a game maker, a connoisseur of weird indie offerings and a madman writing about said things on the internet. As it turns out, he’s also pretty good at making homemade pizza.
Georgi Trenev

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Game designer @BlackSeaGames. @AbertayUni grad. Unreal Engine 4 Dweller. Huge eSports fan. Rock on! \m/
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