A few months ago we released a video about Miasma Caves. It was an indie survival game with no combat which had been released onto early access perhaps a bit too early. In the comments for that video, we were contacted by Leyline Studios. They are an indie developer whose own game, Streets Ablaze, had also just released into early access.

Since they were wondering what we thought of their game, and how early they had chosen to go early access, we decided to make this week’s video all about Streets Ablaze. So enjoy our analysis of Streets Ablaze and its strategy of early access release.

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About the Author

William Worrall

W. S. Worrall is a free-lance writer and video producer who lives in the UK. He has an extensive collection of retro consoles and board games and in his spare time he solders stuff together to see if it works. It usually doesn't.

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