Our weekly dose of hot takes, occasionally well formed opinions, and fevered outbursts is back. Yup, it’s time for the Question of the Week! This week our question is inspired by the Seven Deadly Sins of Kickstarter video game campaigns. What’s your Kickstarter pet peeve? Laguna Levine My big…
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A lonely star fills the night sky with dread. There are a lot of mysteries in this world we don’t understand, with science and wisdom failing to explain everything. In these gaps lies either the fallacy or the blinding truth, depending on your outlook on…
Delayed releases have become the norm for the crowdfunding industry. It’d honestly be more newsworthy at this point to talk about a game actually coming out when promised than vice-versa. That being said, delays aren’t always a bad thing, and developers KeokeN Interactive prove it…
I’ll back pretty much any adventure game on Kickstarter, but the ones that really catch my eye are those with something special. In the case of Ghostdream, it has to be the artwork. I love the otherworldly look to the game and the premise is…
Stop me if you’ve heard this one before. (blank) is “a 2D procedurally generated roguelike with item crafting, dungeon looting, and a challenging combat system.” This is the opening sales pitch to Underworld Dungeon, the first Kickstarter from burgeoning developer Inferno Soul. Putting my feelings on 2D…
Honestly, ambitious is a pretty big understatement with this one. There have been some incredible success stories in the short history of Kickstarter, with small groups of devs making millions of dollars to make their dreams a reality. It is entirely plausible for a group…
One thing that I can safely say about Kickstarter is that it’s a place where queer content can be made without a publisher breathing down developers’ necks and censoring content to “fit the public consumption” or some other corporate terminology. Lately it seems like a…
“Liars” is what Kickstarter backer Will O’Neill called the devs behind Unsung Story: Tale of the Guardians, the tactical diverse RPG “envisioned” by the renowned Yasumi Matsuno. In February 2014, the game raised a whopping $660,127 through their Kickstarter crowdfunding campaign, backed by roughly 15000…
If Kickstarter has taught us anything, it’s to never trust a game based on the former glories of its developers. That being said, Kickstarter has also taught us that sometimes we should just be grateful the game even comes out at all. Energy Hook, funded…
Dustin Hyden was an ad man. An ad man not in the age of Don Drapers and other tobacco moguls, with their slick-backed hairstyles and tailor-made suits, but an ad man in the digital age. Only but a year ago, he was just another business…
Mighty No. 9 is known for many things – none of which are good. The past two years of delay announcements made it seem like the game might never even come to fruition. However, for better or for worse, it finally launched last month to tremendous…
Lightime intrigues me a lot. On the surface, it seems like just another low poly puzzle platformer Kickstarter, but there’s a lot of ambition in this project. Lightime focuses on time as a mechanic for solving puzzles. I don’t find the actual mechanics particularly innovative,…
I’m all for giving to a Kickstarter campaign almost blindly without seeing how it plays out or knowing more than a couple paragraphs of plot in the pitch, but sometimes a project comes along that has me very much on the fence. In the case…
In visual novel Eldet, players assume the role of Kunal, a man in his early 20s. Set in an alternate version of Earth that’s “based loosely on Andalusia (southern Spain), Sweden, Cambodia, Algeria, and India” and is full of magic, Kunal’s Big Dilemma is that…
Normally, seeing Myst mentioned as an inspiration to a game quickly turns me into a grumbling old man reminiscing of the past. Naturally, my memories are likely to be skewed and largely mislead by now, mostly tinted by a nostalgic shade of a time when I…
It’s hard to believe a game with as much potential as Mighty No. 9 can garnish so much scorn. A common problem for indie games is inexperience, due to new developers. Mighty No. 9, with its boasts of the leadership of Keiji Inafune and the…