Funding is one of the biggest hurdles indie developers face when trying to create their games. Even when a project gets the funding it needs, it’s easy to rack up additional expenses during the life of the game. This is a problem Michael Fitzhywel hopes to avoid…
Sunless Seas’ highly anticipated sequel, Sunless Skies raised almost $500,000 during its Kickstarter campaign. The project unlocked all of its stretch goals with the support of over 11K backers. To celebrate, Failbetter Games hosted an “Ask Me Anything” on Reddit. Failbetter’s Communications Director, Hannah Flynn lead the AMA with additional…
Developer WayForward may have already released Shantae: Half-Genie Hero, but their work is far from over. Currently they are plugging away on their first Kickstarter stretch goal DLC, Risky Boots. Players will take on the role of Shantae’s arch nemesis, the nefarious lady-pirate, Risky Boots in…
Just a month shy of us having to run a ‘Missing in Action’ piece, Don’t Be Patchman has posted an update. Developer, Naturally Intelligent has crossed a huge milestone by releasing the game’s first episode. A surprising move since they’d never planned to make the project episodic….
Nightdive Studios won the support of 21,625 backers with their Kickstarter campaign for a new System Shock. Promising a “complete remake of the genre defining classic,” the campaign quickly amassed $1,350,700 in funding. Initially the developers planned to use the Unity Engine to bring Citadel…
As more titles are added to the Nintendo Switch launch line-up, crowdfunding campaigns are having to adapt quickly. Backers are ready to trade in their Wii U and PC rewards for the new console. Unfortunately, for campaigns launched long before the Switch was “a thing”…
Crowdfunding and Steam Greenlight have developed a somewhat symbiotic relationship. Indie developers often leverage both, hoping to build a fan base. This is likely why so many campaigns launch on both platforms simultaneously. Once they’ve been approved for Steam, it’s tempting for devs to launch…
With another year down and the promise of a backer demo still precariously out of reach, Asylum backers are understandably chomping at the bit for an update. While a release date is still only a fever dream at this point, Developer Agustín Cordes wanted to…
One of the most important aspects of game design is creating a believable word. Oddly, the more bizarre and incredible a game is, the more world building it requires to carry it all. Developer Asthree Works understands this. Which is why, despite the protagonist of Paradise…
The two World Wars have provided loads of potential stories to examine. However, most games focus on the conflict as a whole and the many battles waged therein. There are so few that deal with anything outside of the usual fare. That’s why it’s so…
Stories don’t get much more wholesome than those about a boy and his dog. It’s the quintessential trappings of any good coming of age story. So why does the trailer for Pirate Software’s new RPG, Heartbound fill me with dread? Probably because of all the…
Developer inXile Entertainment has their fingers in a lot of crowdfunded pies right now. They just released Torment: Tides of Numenera, development on Wasteland 3 is in full swing, and Bard’s Tale IV is due out later this year. With so many plates already spinning (and occasionally…
Recently, a friend of mine told me he’s spent more than 100 hours documenting his adventures in Skyrim. Every encounter with deadly skeletons, drunken jarls and menacing dragons, written down in painstakingly clear detail inside a physical notepad. At that moment I had the sudden urge to see…
You wouldn’t know that survival-adventure RPG Impact Winter was an unsuccessful Kickstarter project. Despite falling short with their crowdfunding effort in late 2014, UK developer Mojo Bones ploughed ahead anyway. Impressively, they’ve now partnered with Bandai Namco Entertainment for a worldwide release. Not only that,…
Developer, Ironward released their breakout title, The Red Solstice in July of 2015. The game was the team’s first and was completed with the help of $60,836 and 1,504 Kickstarter backers. Now after working on their follow-up project, Solstice Chronicles: MIA for over a year, they…
A rose by any other name would smell as sweet, or so the saying goes. RPGs are a popular gaming genre, and there are a lot of them out there. Most follow the same pattern of interesting story with a lot of grinding XP. While…