When it comes to localizing Japanese visual novels into English, few names are as instantly recognizable as Sekai Project. Well, they’re back on Kickstarter with another project. This time they’re porting over A Clockwork Ley-Line, an interesting visual novel from Japan. However, from what I can…
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I’ve been a fan of dominoes since I was young. I used to play it all the time, and I also loved setting them up to fall. Domino Planet looks to bring me back to my childhood, but in the comfort of my own computer…
When it comes to RPGs, I prefer the turn-based style. That doesn’t mean I don’t like action RPGs, though. I do really love them as well. Just not as much. Like most games I play these days, I look for a good story hook. While…
Lobster, otherwise known as Ian Kragh, is one of the most prolific miners of Kickstarter video game data around. Read almost any Kickstarter thread in a video game forum and you’ll most likely seem him chime in with a mind blowing amount of data, analysis,…
Welcome to Herald – an interactive period drama about colonialism. Well, technically it’s about a steward by the name of Devan Rensburg. He serves aboard the merchant ship, the HLV Herald in the 19th century. Or he would, if developer Wispfire hadn’t made one tiny miscalculation…
The Kickstarter campaign for Stoic’s epic conclusion to the Banner Saga series quickly obliterated it’s $200,000 funding goal. With nearly 6,000 backers rallying behind them, Stoic took to Reddit on last week for an “Ask Me Anything” community interview. Participants included; Stoic Founders John Watson and…
Lobster, otherwise known as Ian Kragh, is one of the most prolific miners of Kickstarter video game data around. Read almost any Kickstarter thread in a video game forum and you’ll most likely seem him chime in with a mind blowing amount of data, analysis,…
By now those of you who’d been keeping tabs on Mobot Studios’ platformer, Knite & The Ghost Lights have already read the bad news. Nearly 4 years after successfully raising $43,768 on Kickstarter, Mobot Studios has officially shut down. Mobot Founder, James Fletcher has promised…
The world of Survival Horror is a scary one. Not only because of the thrills, but because it’s a somewhat hard genre to love. Back in the day it was all the rage, but it’s been years since we’ve seen a steady stream of horror…
Sometimes less is more. And nowhere is this more apparent than in Code 7. The latest update for this text-based hacking adventure has mentioned an interesting change in their release schedule. The biggest news is that the number of episodes has been lowered. Instead of…
Developer a2z(Interactive); has just kicked off another year working to deliver their FPS survival game, Survive the Nights. The open-world sandbox takes place on a collection of post-apocalyptic, zombie infested islands, like so many other games before it. What sets Survive the Nights apart, however…
Who in the world is Lobster Sundew? Lobster, otherwise known as Ian Kragh, is one of the most prolific miners of Kickstarter video game data around. Read almost any Kickstarter thread in a video game forum and you’ll most likely seem him chime in with…
Back in 2014 when James Wearing of Elastic Games launched his Kickstarter campaign for multiplayer survival horror title Last Year, people were pretty excited. The concept was still fresh and interesting, a group of players teaming up to escape the grasp of an overpowered player-controlled…
Back in March of 2015, Canada based Berzerk Studios secured CA$ 4,329 on Kickstarter. They were in the process of developing a horror inspired 8-bit ARPG called Infernax. After the campaign, the team realized they weren’t happy with the work they’d already completed. They decided to…
I love a good queer game, especially if it’s on the more adult side of storytelling. I’ll admit I’m far from a prude. I’ve enjoyed plenty of “H-games” in my time, after all. So, when Alpha’s Adventures was suggested to me by Kickstarter I decided to…
Day in and day out the process repeats itself. You spend your life as just another cog in the corporate machine. Maybe you make it home to repeat the pattern all over again. That is, until the day you don’t. It’s not something you’d want…
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