There’s a common sentiment that the Xbox One is at a loss for games. Whether that’s true or not, at the very least, they’re losing this generation when it comes to indie gaming. The company that once brought us Limbo, Castle Crashers, and Braid is…
Search results for: "last year"
Developer Supergiant Games isn’t shy about bucking trends and mixing things up when it comes to their projects. Their first two action RPG’s Bastion and Transistor both demonstrated the team’s commitment to rich atmospheric presentation and storytelling. So when they announced that their third game…
It’s always unlikely an indie game is going to steal the show at E3, but you never know when it could happen. At E3 2015, IGN nominated Abzu, Ad1ft, and Cuphead as their Game of the Show that year. In 2016, Night in the Woods…
Hide and seek can sometimes be fun, like when you’re babysitting your niece and tell them to hide so you can get your work done. It’s not so fun when a game that you plonked your hard-earned money down for insists on playing, though. Shenmue…
Chancler Harrison recalls his time working on Echoes of Eternea vividly. “My work involved 100’s of hours with the promise of getting paid once the project was released,” he wrote in a March 2016 Imgur post. “Stupid, I know,” Harrison later told me over email….
Last week, we covered the backer backlash of the latest Obduction controversy. This time it was in regards to the physical “special edition box” that Cyan promised back during the Kickstarter. Finally, several days after publishing that piece they responded with a backer-only update. Needless…
As Astrobase Command closes in on its Kickstarter funding goal, we reached out to Dave Williams of Jellyfish Games to learn more about the project’s impressive comeback. Not every failed crowdfunding campaign manages to bounce back so effectively. Let’s see what makes Astrobase Command’s second shot…
World War II has always been a popular setting for video games. It’s not hard to see why. The good guy/bad guy line is obvious, there’s a good mix of a modern and old-fashioned atmosphere, and everybody knows the history, it doesn’t need to be…
Yesterday, Cliqist Editor, Writer and Strength of Music Embracer Joanna Mueller extolled the virtues of Project Rap Rabbit, a new Kickstarter campaign from the grandfather of the rhythm game. Modeled after Parappa the Rapper, fitting considering they share a creator, Project Rap Rabbit promises to…
Last week we delved into the world of crowdfunded video game books. A vast majority of them focus on Nintendo and old computers, but not all of them. Unbound has a few computer focused books, and Indiegogo remains a wasteland. Kickstarter though is home to…
The best way to please backers is to consistently deliver on your campaign promises. Larian Studios wanted to raise $500,000 with their Divinity: Original Sin 2 Kickstarter back in 2015. When the campaign was funded in less than 12 hours, they realized this was their…
Last summer, Stunmason Games tried to bring their sci fi adventure, StarFlint to life through crowdfunding. Ultimately, they were unable to reach their €40,000 funding goal, but they promised that backers hadn’t seen the last of them. Now, they’ve launched an updated, more polished Kickstarter campaign…
Within the last few months, Indiegogo performed some housekeeping. It’s hard to put an exact date on when since they made these changes with such little fanfare. We’ve chronicled Indiegogo’s failings in the past, especially with games, but perhaps they’re turning a new leaf. One…
When backers pledge their support for a crowdfunded project they have the reasonable expectation of developers keeping them updated. While it can be difficult to hit just the right mark between too many or too few updates, most agree that content trumps quantity in backer…
Yacht Club games recently launched their second major piece of DLC for their beloved Shovel Knight – Specter of Torment. The follow-up to one of the most highly regarded Kickstarter-funded games of all time flew under the radar for some (read – us) but that…
Developer Enigami has been working toward the release of their dynamic fantasy RPG, Shiness since 2013. After working on the project in their spare time for roughly one year they teamed up with publisher, Ynnis Interactive to launch a Kickstarter campaign to fund the remaining…
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