hover2Ah, I see you’ve clicked on another one of my articles with a nonsensical title. Good on you, reader, but I’m afraid that, yet again, the title makes sense if your brain makes as little sense as mine. Simply put “Wee”, “Woosh”, and “Woo” are the sounds I, and many others, made while watching the Kickstarter video for a game called Hover: Revolt of Gamers. You may have made similar sounds while playing Mirror’s Edge or Jet Set Radio, and if you enjoyed either of those, you’ll be right at home in Hover.

Hover is a free roaming, free running, extra-terrestrial parkour game with neon lights and a cute cartoonish aesthetic. Every inch of the gloriously colorful city is explorable, according to the Kickstarter, and you’ll have a great reason to explore it while evading the cops, maxing out your skills via an experience bar, and unlocking multiple playable characters. The game will also include, and I quote, “A dynamical scenarisation without interruptions”, and if that doesn’t get you excited, I don’t know what will. I also don’t know what that means, so please feel free to use the comments section to enlighten me.

hover3If you want to check out Hover: Revolt of Gamers in a little more detail, you can get up-close and personal with the title with the Kickstarter’s video, which has some pretty impressive alpha gameplay. You can also find a whole mess of information on features, settings, inspiration, and lore that I could never fit on here. You can support it on Kickstarter, you can just browse, but I advise that you keep an eye on Hover: Revolt of Gamers by Midgar Studio.


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Nathaniel Liles
Nathaniel Liles is a freelance writer, writing major, and indie musician based in Southern Indiana. While procrastinating or avoiding real-world responsibility, Nathaniel enjoys playing rhythm games, action RPGs, and very colorful games with many bright, flashing lights. You can listen to Nathaniel sing songs or download his music for free at http://nathanielliles.bandcamp.com/.
Nathaniel Liles