theway3Another World attracted a lot of attention back in the early 90’s for its brilliant storyline and balance of cutscenes and gameplay for dramatic effect and ultimate immersion. It drastically changed the way we look at games and the overall design of one.

Ah, young love. Traveling through space together and exploring the universe. How romantic. Until some sort of tragic event takes her from your sweet grasp and she’s gone forever! But she can’t be, that’s not possible. The main character is heartbroken and desperate to salvage every bit of his love he has left. During a previous expedition with the team, he noticed ancient writings that may be the solution he’s been seeking all this time. Soon enough, the main character discovers that there’s much more mystery to this planet than he figured.

theway2The Way is heavily inspired by Another World and takes the component of sole exploration in an alien world to heart from it. Recently, several classic cinematic action adventure platforming games have been re-released in their anniversary form and this caught the interest of the staff at PlayWay. There was a serious lacking in this genre of games so they took it upon themselves to make one. Whether it is puzzles or challenges, there are plenty of activities and obstacles to keep the player occupied. The Way is seeking funding through Kickstarter with a goal of $15,000 CAD that needs to be reached before June 4th. At the moment, the game is intended to be released on the PC but if specific stretch goals are reached, The Way will reach other platforms such the Ouya, Playstation and XBOX consoles.


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About the Author

Julie Morley

Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.

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