gaiatown2People have become significantly more environmentally conscious in the past several years. Everywhere I turn, there’s something about going green or switching to organic foods. Things are shifting in our society. We’re taking more of an interest in Mother Earth and strive to protect her. Children are considered the future and if they aren’t educated about the importance of being environmentally friendly, how will the “going green” attitude continue?

MAS DIGITAL got a bit creative with the issue and decided to make a game, teaching children about both the importance of taking care of our planet and pollution prevention. Gaia Town is somewhat like a city simulator, players control the entirety of a city but can also shrink down to fully explore it. Players, i.e. the children, are inhabitants of a struggling city, a city that has too much pollution and a rising CO2 level. It’s up to the player to walk around, doing miscellaneous green activities that will chunk down the pollution levels, thus gaining experience and expanding their city to be bigger, better, but environmentally friendlier.

gaiatown3MAS DIGITAL is a bit ambitious with Gaia Town and aim to inform children further about the hazards our world faces and how to fix it. With over eight years of professional game production, the staff may be well equipped to put this project together. In fact, that very nearly have; Gaia Town is near completion and is in its final stages. The Kickstarter campaign is to help push Gaia Town to completion in time for a September 2014 release on PC, Mac, Android, and iOS devices. If you’d like to contribute, funding through Kickstarter lasts until June 27th and with a funding target of $200K.


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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley