Brilliant minds think alike and Epic Minds make games, more specifically, Midora. Epic Games from Fort Myers, Florida have designed a 2D action adventure with all the nostalgic elements from several classic 90’s games. In Midora, it’s up to one girl to take a stand against the war that has been brewing in Midora for a painfully long time. On her amazing journey, she’ll meet interesting characters willing to help her on her trip but in the end it’s up to Snow to make a difference.

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Snow will have ordinary combat abilities but her magical skills are what sets her apart from many classic characters. She has the ability to manipulate water and eventually other elements. Snow herself does not follow a leveling system but her items do, which makes it easier for players to pick and choose the right set up. There are twelve dungeons in Midora, each filled with unique items and functions to collect.

Upon the game’s release both the level editor and Shard (Epic Games’ own scripting language utilized in Midora) will be released to the public so users can design their own levels and even some challenges for the arena mode.

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Epic Games has been working on Midora for over a year and are planning to release it by Summer of 2015. Several members quit their jobs to devote the majority of their time to its production. With the $60,000 supplied by the Kickstarter campaign, their staff will be able to continue working on Midora full time and meet their release date. If stretch goals are met, we can expect additional pixel artists, a DLC, and extra consoles to released Midora on.

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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley