baconman2Bacon for breakfast. Bacon bags. Bacon-flavored toothpaste. Bacon underwear. And now they put bacon in games. Sweet, delicious, greasy heart-attack inducing awesome now is a red, white, and blue suited superhero in his own game, wreaking all sorts of bacony havoc and ‘Mericaning all over the place.

A small indie studio, and not a bunch of developers held captive in a garage, from Methuen, MA, want to bring this bacony dream to life. With $20K from Kickstarter, Skymap Games will be able to turn Bacon Man into a reality and release it on consoles.

So, who is this Bacon Man I speak of?

baconman1Bacon Man is a 3D side scrolling action platformer game with plenty of fighting, shooting, and movements based on physics with a strip of Bacon in a very patriotic uniform. King Roast Beef has been murdered and all signs wind up wrongfully pointing at Bacon Man. Stuck in a world full of freezers, feta samurais, and strange backstabbing friends composed of pork. Players play as Bacon Man in an attempt to restore his name and find the truth behind the suspicious death of King Roast Beef.

Skymap Games has been working on Bacon Man full time for the previous year, and with the funds gained from the Kickstarter campaign they will be able to afford living needs and mainly the software and hardware needed to complete Bacon Man. At the moment, it is in Alpha state, meaning much of the main elements have been coded up and set.

No projected release date or Beta date has been spoke of yet, but when we get word of it, we’ll certainly update you all about it.

[divider]

[Google][pinterest][follow id=”Cliqist” size=”large” ]

Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley