uncrowned1Everything was swell on Trestella until political turmoil surfaced. A resistance movement, by the name of TREST, is formed in an effort to prevent social collapse on Trestella. Equipped with a toaster (a very sassy toaster, might I add), Samson becomes the lead recruiter of this group. An unlikely friendship forms, a man disliking his government, and a bitter toaster with a history of toasting misuse join forces to make a change in an open world. This game is Uncrowned Skies.

Uncrowned Skies is an open world action adventure game with some RPG elements. How many games can you say you beat a guy to death with a toaster in it? Toasters aren’t just good for blunt force trauma – the combat for Uncrowned Skies is sure to be creative and comical, including burnt pastries for smoke screen and electrocuting enemies in bodies of water. Death by a toaster would be such a CRUMB-y way to go (Eh? EH?).

But the moral and character system may be Uncrowned Skies’ gameplay defining point, allowing players to choose between three moral pathways that determine the direction their story and NPC interaction will take.


Blu-Orange Entertainment has been an unofficial game development studio and Uncrowned Skies, built in Unity, is their debut game. However, game development tends to have some heavy financial demands with licensing fees and the like which is why Blu-Orange Entertainment has launched a Kickstarter campaign to raise $10K for Uncrowned Skies. With the money received they plan to hire on voice actors and animators to refine it. Uncrowned Skies’s planned release will be roughly a year from now.

If you like my horrible puns and love the idea of beating people to death with toasters, please check out their Kickstarter page for more information.


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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley