Last month, retail websites such as Amazon and GameStop spontaneously swapped the release date of Mighty No. 9 from September 15, 2015 to a 2016 placeholder date. As neither Comcept or Deep Silver were speaking on the matter, I assumed this to be a reveal that the physical versions were delayed. It would have been ridiculous if a game that Comcept regularly suggested was practically done got yet another delay, right?Well… Mighty No. 9 is officially delayed. The word arrived via the backer forums shortly before Keiji Inafune himself shared the news via Gamescom. You can read the content that backers got via this latest Kickstarter update. So, what stopped them in their tracks? Bugs. It seems there are still issues to work out with the online components of the game.
On one hand, it could be considered admirable that they are committed to releasing a finished, polished product. In the face of events such as the Batman Arkham Knight fiasco (among others), bugs are a serious thing. However, the timing of this announcement is tremendously disturbing. The Kickstarter for RED ASH ended on August 3. This news broke on August 4/5 depending on your region. Because of this timing, it 100% feels like Comcept chose to keep this news hidden until after their Kickstarter ended.
Why? Well, they certainly didn’t want the project to fail. Even though RED ASH was unsuccessfully funded, they probably still had some hope it might make it in the final day. Revealing officially that Mighty No. 9 was delayed during the campaign no doubt would have stopped many more backers in their tracks. Mighty No. 9 is now planned for Q1, which means it could launch anywhere between January and March 2016.
Comcept as a company is making mistake after mistake left to right 🙁
It’s really sad, because they have some great people on staff and what I’ve played of Mighty No. 9 was fun… but they need better organization and/or PR.
No doubt. Hopefully it’s just a bad stretch? I backed Mighty No. 9 but haven’t paid attention to the updates. However, I had the impression that they had their stuff together, but the last few weeks have been a huge mess for them. Maybe it’s always been that way and I just didn’t notice?
Even if they announced it after the end of Red Ash KS. The rumors had been around for weeks. Which was clearly one of the reason of Red Ash failure, not the only one but the last 48hrs which is usually a huge boon for a campaign was really weakened. Even if i can make no link with the rumor at that time, i am pretty sure it played its part into making people wary about backing it.
As Comcept’s trust capital was starting to crumble.
They aren’t a developer that really deserved alot of trust anyway….Inafune is kind of a one hit wonder…Comcept themselves haven’t really made ANYTHING since they were founded, except for a shittastic Yaiba: Ninja Gaiden Z and it failed epically because the game was so god awful…He had a bit to do with Dead Rising not that any of those have set the world on fire and Mega Man…Thats not really the resume for an amazing developer, nostalgia has people blindly following on Inafune’s name
Thx for the info, i honestly didn’t know that much about it.
I did back Mighty 9 but for the sake of it since i hate plateform games and i probably won’t ever play it lol (plus, i don’t have time to play that much anymore..). I’ll probably offer it to one of my nephew :p
Just so they just stop playing all those dumb zombie fps..or call of duty..or counter strike..
It’s so sad because I was excited for Yaiba: Ninja Gaiden Z, too. It had cool graphics, but… yeah…
Do you think that this slow crumbling of Comcept/Inafune’s “personal brand” will lower credibility for other well-known game industry names in the future? Or is it just Inafune which gamers won’t trust with future Kickstarters?
Yeah, you are so right, and it was definitely a big issue when people were asking about delays and getting no official word back. Actually, I saw a screenshot of a mod in their forum denying the delay outright (but is a mod to be trusted anyway???). In any case, I wonder if they will return to Kickstarter next year, or ever again. This whole crowdfunding thing has probably turned into a nightmare for them.
I think, they will come back with an anime next year on the first semester and if it works. Maybe with they’ll reboot Red Ash or launch another video games campaign by fall 2016.
That is how i see it. Those guys are greedy for money..i don’t see them passing an opportunity to take on more ;).
Damn, it’s crazy how quickly your stock can fall. This whole situation has just been unfortunate, hopefully the game launches without a hitch because customer trust is a hard thing to get back.
Most definitely. RED ASH hurt them and this newest delay leaves customers even more frustrated (and rightly so, in my opinion). Fingers crossed that they do make their Q1 release window and that Mighty No. 9 exceeds expectations otherwise I’m not sure they’ll recover anytime soon.