If you’ve been itching to try your hand at game development, but lack the time or skills to dive in, Unfulfilled gives you the chance to live your dream. After playing you’ll be credited as a level designer in this delightfully interactive art experience.

As you navigate through the pretty pastel platforming, a new set of platforms springs up depending on your actions. Small hops create big platforms, and vice versa; just moving right will create a medium step. By mixing up your movements, you can vary the levels appearing before you.


Then, when you clear the level you’re on, you’re transported to the new section that you just watched yourself build. Essentially, creating your own platformer by platforming. Each new stage stacks right in front of the other, leaving the title and credits onscreen to emphasize forward movement and 3D layers.

Platforming to Infinity

The game states that the first goal is to complete it. This is easy enough – the platforming itself isn’t difficult, and if you use fewer moves to complete a section then the new sections become progressively smaller until there’s nothing new to make. Trickier is the second goal: “Play to keep playing. Forever.”

Unfulfilled is available to download or play in browser for free on itch.io.

Weekindies is Cliqist’s weekend column focusing on small indie games. You can find all of our Weekindie posts here.

Jay Castello

Jay Castello

Jay is a freelance games writer specialising in intersectional feminist critique, how to improve games and use them to improve the world, and cute dogs. She loves inhabiting digital spaces in all their forms, and being constantly surprised by just how weird and wonderful games can be.
Jay Castello