fishcooklogoI’m such a good chef, man. At least, in Fish Cook I can pretend my meals are burn proof.

Back in 2013, James Ernest released Fish Cook, a tabletop game about maintaining your reputation as the best fish chef of existence. We play as chefs who are recent graduates from one of Paris’s most prestigious cooking schools. Being a master chef and maintaining that reputation is a lot of hard work. Fish Cook is about managing your cooking ingredients, finances, and cooking ability. The crummier the dishes are, the bigger advantage those sly culinary enemies (other players) will have against you.

Ernest, founder of Cheapass Games (what a witty name!), has experience with four successful Kickstarter campaigns

fishcook1Now, with the use of the Jovios Controller App, developed by CatDuo, Fish Cook is going digital. CatDuo is developing a playable version of Fish Cook for multiple players on their mobile devices. With the Jovios app, Fish Cook is played in real time but each player’s information kept hidden except for their own eyes. The Jovios App is all about digitalizing the tabletop game experience without losing the style of gameplay. It’s simply a change of material used.

CatDuo has recently launched a Kickstarter campaign for the digital version of Fish Cook for the $15K needed to finish Fish Cook’s development. As of writing this, over 50% has been raised so far, so this campaign’s future looks bright. With this campaign, CatDuo will be able to really get a sense of what people desire of the app with the consistent input. Secondly, it’s a great opportunity to expand the Jovios controller app and improve it.

We may not all be celebrity chefs in real life but Fish Cook gives us the opportunity to be. Check out the campaign if you’re interested in this culinary escapism.


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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley