tokyowonderland2Imagine Alice in Wonderland in Tokyo with a Japanese school girl fending off foes with a Katana, slashing them left and right? Many would swoon at the idea and greedily beg for the location to throw their money at.  Look no further than Alice in Tokyo Wonderland.

Like the story of Alice in Wonderland goes, Alice follows a rabbit down the notorious rabbit hole one day, winding up in wonderland, where a tyrannous, evil Geisha Queen of Hearts reigns with an iron fist and brings turmoil to this world. But there is something particularly special about Alice and she is labeled “The Chosen One,” the forces that be bestowing the almighty Vorpal Sword upon her.

This magical blade allows Alice to fight in any combination she pleases, switching between four different fighting styles that blend together beautifully and flawlessly. These stages are Vorpal Sword, Sword and Sheath, Large Vorpal, and Katana. Combining these attack modes and various combat moves, Alice is capable of mutilating anyone in her path.

The world of Toyko Wonderland is full of magic and rich history but many are marked with the dark magic spread throughout the land by the Queen. Alice will explore all of Tokyo Wonderland in an effort to rid it of the Queen’s darkness and restore peace to the land. Along the way, she will find many oddball characters who will aid her on her quest but many will stand in her way, not leaving without a fight.

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Alice in Tokyo Wonderland is the creation of two gaming enthusiasts who just wanted to have fun and make a game they would enjoy. The duo has been working on this game for two years with the combat system already programmed and implemented. Now, they’ve launched a Kickstarter campaign aiming to raise $10K, half of the funds to cover software licenses and hardware.

If you’re interested in this game, please check out their Kickstarter and Steam Greenlight campaigns.

Track the progress of the Alice in Tokyo Wonderland in our Campaign Calendar.

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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley