Synesthesia, as defined by Wikipedia, is “a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway.” Spectrum: An Elegy for Piano lets us inhabit the shoes of someone living with a form of synesthesia which combines sounds with sight. Protagonist Timothy experiences the world with beautiful coloration when music flows throughout it. Unfortunately, after the death of his musician mother, the world all but dries up in regards to both beautiful sounds and landscapes.


Of course our goal is to return wonderful music and coloration to Timothy’s life. This is carried out through a 2D semi-open world puzzle style. From the general description, puzzles will be related to sound and colors but will not be the same repeated puzzle type over and over again. There are seven areas in all and each will feature unique puzzle concepts. It’s worth noting that the Kickstarter campaign page imagery is primarily concept art. It likely won’t be that difficult to make the actual game look the same, but it’s always good for potential backers to be aware of what exactly is being presented. Since Spectrum: An Elegy for Piano appears in very early development there is also no demo available to play just yet.


Developer Energize Labs is hoping to fund Spectrum: An Elegy for Piano with $30,000. It’s a pretty hefty goal, but manageable if their presentation manages to lure in enough folks. They are probably going to want to modify the campaign video though so people can actually hear the pitch rather than only get an earful of the stunning soundtrack.

Track the progress of the Spectrum: An Elegy for Piano Kickstarter in our Campaign Calendar.

About the Author

Marcus Estrada

Marcus is a fellow with a love for video games, horror, and Japanese food. When he’s not writing about games for a multitude of sites, he’s usually still playing one. Writing about video games is something he hopes to continue doing for many years to come.

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