As a fan of sci-fi horror with rogue AIs (who doesn’t love 2001?) I figured that it would be a good idea to check out the demo for the visual novel Quantum Suicide. Unfortunately, the point of the story that they chose to feature left me with many more questions than answers. The premise as a whole caught my interest but the demo had left me wondering why I should continue to back the Kickstarter. Honestly, they could have picked a better slice of the game to give us an idea of what to expect for the entire experience.
The demo for Quantum Suicide takes place pretty late in the game. Day 63 according to the overlay in the corner. Frankly, I have no clue why they chose to go with it but I had a hell of a time trying to follow the story. You start out already established on board the Everett and apparently everybody already knows you. Some much more intimately than I would have expected. I know you’ve got potential love interests, including the captain, but seeing it come out of nowhere really jarred me. My initial reaction when she ended up all over me was “We did what?! When did this happen?!”
Demos, especially for visual novels, usually take place during the beginning chapter of the game, letting you get to know the characters before the insanity happens. Quantum Suicide dumps you right in the middle of the craziness without a clue, even if you did read the pitch. If you’re on the fence about this one it might be a good idea to stay away from the demo. Because you might end up just as confused as I did by the end. At the very least they could have given us a taste of one of the mini-games. As it currently stands I’m not even sure this is worth backing just based off of what’s been shown.