Guardians of the Rose captured my interest, mainly because I really liked the tune on its Kickstarter video. Something about that old Game Boy music just makes me smile, and Guardian of the Rose definitely plays with my nostalgia. I watched the trailer and was strongly reminded of the Legend of Zelda and Earthbound. As well as the simple sword swings that we see in the Legend of Zelda games, Guardians of the Rose also showed off some cool magic moves that really got me interested in the Kickstarter.
Guardians of the Rose is a 2D action adventure RPG based in a mythical world where witchcraft has been banned. Since the protagonist is seen using magic in the trailer, but is also a member of the anti-witch Guardians of the Rose group, I can only speculate what side of the law they are on. It seems that the game has choices with multiple endings and a focus on interaction.
The Kickstarter page mentions that it is a story-driven game and I have definitely taken a shine to it. Personally, I love a good story in a video game, especially the kind that make me curl up under the table and cry for my pixel-art star-crossed lovers. A great story can manage to transcend graphical limitations as we have seen with Undertale.
The developer mentions that the game is in a pre-alpha state and that he has been working on it for around a year. They do commit two of my deadly sins of Kickstarter: working with family and giving children honorary positions as members of staff. Don’t get me wrong, I know it’s a joke, but I always feel that sort of joke just highlights the lack of members on the team when it comes to Kickstarter.
However, despite my usual trepidation when I see a family working together on a project, I feel like the developer has a good handle on the situation. I decided to back it mainly because I like the concept. However, I fully expect delays on delivery simply because a new baby is mentioned and those little guys are super time consuming!
What do you think of the Guardians of the Rose Kickstarter? What’s your favourite Pixel-art game? Mine is RETSNOM.
Would you recommend that I change my team section to just say about me or something like that?
MMM I think you’re committed at this stage. Though, if you do update the Kickstarter page may I suggest a extra bit added dedicated to talking about the mechanics of the game. Also, I’d put the rewards into an infograph or picture and move them above ‘who we are’ just because it will look better and people can always read the rewards on the side 🙂 oh and is your game on steam greenlight? If so display it proudly ~Good luck
Thank you for doing this write-up. I took your advice and did a bit of work on the Kickstarter, adding in mechanics and a bit more details about the game in general. I still need to make an infographic for the rewards but I’m very busy trying to promote the Kickstarter atm.
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