In the vast, empty coldness of space, only a few things are certain; death, loneliness, and of course, spaceships blowing each other up. Enter Precursor’s Dawn, a new Sci-Fi Tactical Strategy game on Kickstarter.

Precursor’s Dawn is a turn-based combat game similar to Final Fantasy: Tactics, Masters of Orion 2, and Advance Wars. Players take control of small fleets and must outwit their opponents by utilizing numerous tactics and skills. This game will not rely on dice-rolls to determine victory; players need to react to their enemy’s placements and plan accordingly to win.

Precursor’s Dawn


Each ship has its own unique skillset. Smaller ships are faster and harder to hit, but have less HP. Some ships can fire from behind cover. Larger frigates are tanks that can deal massive amounts of damage, but also make for larger targets. You can customize your fleet with a variety of these spaceships before entering battle. Fancy decals and paint jobs will also be available.

Expanding upon this, the game has three playable races that each bring their own strengths to the table. However, what these strengths are is not specified on the Kickstarter page just yet. The developers promise to add more info to the page as the campaign goes on, but beyond their existence, we know nothing about the game’s races. The single-player campaign does promises to flesh out the backstory and culture of each race as you play, at least.

Precursor’s Dawn


Perhaps the most unique thing about Precursor’s Dawn is that there is no procedural generation. The developers have designed each gameboard by hand, and due to the nature of the game no two battles should play out the same.

More Ways to Explode

The developers plan to add several multiplayer modes, including co-op missions and 1v1, 2v2, and 3v1 combat. The multiplayer mode has yet to be fleshed out, but the campaign mentions that it is currently functioning well.

Beyond that, there isn’t much info for this game just yet. As of now, Precursor’s Dawn is set to release in Q4 2017 for PC, Mac, and Linux, with console support being added as a potential stretch goal.

If the idea of a tactical spaceship game entices you, you can head over to the Kickstarter for more information.

David Lins
David Lins is a freelance writer from Pennsylvania that has loved video games since he was old enough to hold a controller. He enjoys all sorts of games, but prefers difficult or terrifying ones. Currently, he plays too many roguelikes. When not writing about his favorite hobby, he loves to drink beer, write fiction, play tabletop RPGs or board games, and hang out with his friends and family. He also has a passion for technology and loves tinkering with his phone, computer, and other devices. Follow David on Twitter for “hilarious” or “insightful” tweets about nothing in particular.
David Lins