Back in 2014 when James Wearing of Elastic Games launched his Kickstarter campaign for multiplayer survival horror title Last Year, people were pretty excited. The concept was still fresh and interesting, a group of players teaming up to escape the grasp of an overpowered player-controlled…
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After a few months without news updates, Elastic Games revealed that Last Year secured a $560,000 with Canada Media Fund, Business Development Bank of Canada, and Fondation Montreal Inc. This investment brings the total funding for Last Year up to $930,000 CAD. With this investment,…
The latest update for multiplayer survival horror game Last Year brings both good and bad news. The unveiling of almost three minutes of in-game footage is welcome, showing richly atmospheric gameplay. However this is tempered by the announcement that the release date has been pushed…
August 11th saw a new Kickstarter update for Last Year, the 5 vs 1 survival horror game. There was plenty to report on, as you might expect with four months having elapsed since the last update. This latest post included the news that the character models (five survivors…
Gun Media‘s Friday the 13th Kickstarter project certainly has momentum on its side. With 25 days to go, the asymmetric 1 versus 7 multiplayer game based on the classic film franchise has managed to raise a massive $440,824 of its $700,000 goal, and the number…
Ever since the Kickstarter campaign for the 5 vs 1 slasher movie inspired action game Last Year launched on Kickstarter I’ve been skeptical of it. At first it wasn’t anything serious, just another developer launching a campaign with no game to show, a few pieces…
For those unfamiliar with it, Last Year is a 5 vs 1 multiplayer game themed around slasher films. One player is the killer while the other four band together as a group of young adults. The campaign launched and found a surprisingly late surge in funds…
The crowdfunded video game Last Year has been making waves here at Cliqist, but not purely because of its awesome slasher concepts. Shortly after its incredibly surprising late campaign success an official Friday the 13th game was announced to be in the works by a big…
We’ve talked about the Kickstarter funded horror survival game Last Year a couple times here on Cliqist. First there were some concerns with how the game was being funded, and how prepared the developers were to deliver on their promises. Then we speculated on whether or not Last…
The Kickstarter campaign for Last Year may not have had much information beyond a basic pitch, but people were apparently very excited. By the end it raised over double the funding goal – $114,711 CAD in all. The pitch pegged this as an “asymmetrical multiplayer…
ere at Cliqist we make it a habit to camp out on Kickstarter all day, hitting refresh in order to see what new campaigns pop up. Sometimes they’re fantastic, other times they’re a little sad. Then there are campaigns that are just confusing; such is…
When the Kickstarter campaign began, The Last Sleeper promised to be “an audio-visual experience that seamlessly blends audio-books, 2D animation, comics, and adventure games into one groundbreaking interactive story.” Four years down the road and all it has to show for such ambitious claims are…
Recognized as Best Game of the Show at EVA 2017 and chosen as one of the finalists for the Indie Prize at Casual Connect USA 2018, Shadow Brawlers recently made its way to the Indie MEGABOOTH at GDC 2019. Different Forms of Fighting Developed by…
It’s common to feel left out after year’s end, with seemingly everyone talking about all the great movies, shows and video games that you missed out on. Between games such as Celeste, Return of the Obra Dinn, and Florence, there were some real indie gems…
As the Year of the Dog begins to wind down, you can look forward to its theme continuing into 2019 with Stonebot Studio’s The Last Friend, a tower defense and beat ‘em up hybrid that follows the journey of a mobile dog shelter in an…
Back in February, we reported that the Kickstarter-funded Last Life, by Rocket Science Amusements was no longer in active development. Project lead Sam Farmer wrote an update detailing how Double Fine backed out of publishing the game, and how he tried and failed to find…