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Alyssa Wejebe

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Alyssa Wejebe writes about games, reads about games, and plays them too. RPG, hack-and-slash, and fighting games are some of her favorite genres. She loves nonhuman characters. One of her earliest gaming memories center around battling her grandmother and younger brothers in “Super Bomberman 2” on the SNES.

Art and Science in Saurian

Successfully funded on Kickstarter in 2016, Saurian is a game fuelled by a wonderfully imaginative concept: players become dinosaurs. Currently available through Early Access...

Defining Indie Games and their History at IndieCade

Besides showcasing new games, this year’s IndieCade proved to be a time for looking back on the festival and indie games in general. On...

Nicholas Kole on Turning Music into Art in Soundfall

Illustrator and character designer, Nicholas Kole, has contributed to a diverse range of AAA and indie projects. He worked on the Spyro Reignited Trilogy,...

Get Caffeinated With Guinea Pig Parkour

The hand-drawn 2D indie game trend seen with titles like Cuphead, Hollow Knight, and Indivisible continues with Guinea Pig Parkour, a game that recently hit...
LudoNarraCon returns in spring 2020.

Second Year of LudoNarraCon Scheduled for Spring 2020

The digital convention LudoNarraCon returns next year. Focused on narrative video games and founded by Fellow Traveller, it was first held in May 2019...
3 Minutes to Midnight by Scarecrow Studio.

A New Mexico Mystery in 3 Minutes to Midnight

So the trailer for 3 Minutes to Midnight looks really good. It looks like another awesome example of illustration come to life. There's a...

Game Designer Connor Fallon Weighs the Costs of Changing Time in...

Described as a mix of Groundhog Day and Shakespeare, Elsinore is Golden Glitch Studios’ first game and a Kickstarter-funded project. It’s already won awards...

Developer-Artist Picogram Talks Community and More in Garden Story

After finding success with The World Next Door and Cat Lady, Rose City Games and publisher VIZ Media have a new project in the works. Described...

Sarah Webb Discusses Her Art for I Was a Teenage Exocolonist

Originally from Alaska and a graduate from the Maryland Institute College of Art, Sarah Webb is an artist with a comprehensive career. She has...

Claire Hummel Talks About Art Directing for In the Valley of...

Between her costume designs for BioShock Infinite and her historical Disney series, Claire Hummel is a prolific artist with an intricate and elegant style....

Alexandre Diboine Talks About Drawing for Unruly Heroes

Based in France, Magic Design Studios released their first 2D platformer game, Unruly Heroes on multiple platforms. The game’s website describes Unruly Heroes as having...

Lip Comarella and the Abstract Aesthetics of ELOH

Last weekend the Pasadena Convention Center in California was packed as the inaugural LightBox Expo celebrated artists in a variety of visual arts, ranging...

Work out Your “What If?” Scenarios in Across the Grooves

Besides the sci-fi and fantasy elements of time travel and alternate realities, Nova-box's Across the Grooves touches on other universal themes of regret. The...

Writer Geoffroy Vincens Discusses Bending Reality in Across the Grooves 

After creating Along the Edge and Seers Isle, French developer Nova-box has another narrative game in development—Across the Grooves.  Similar to Along the Edge and...

Make Your Post-Apocalyptic Checklist in Overland

Honestly, the first things that draw attention are the stark shapes and vivid colors, flat and graphic art depicting dogs and people and other...

Steven Universe Composer Aivi Tran Talks About Creating Music for Games

Aivi Tran is well known for working with their partner surasshu on composing the musical score for Cartoon Network’s critically acclaimed and Emmy-winning animated...