Alyssa Wejebe
Art and Science in Saurian
Successfully funded on Kickstarter in 2016, Saurian is a game fuelled by a wonderfully imaginative concept: players become dinosaurs. Currently available through Early Access...
Defining Indie Games and their History at IndieCade
Besides showcasing new games, this year’s IndieCade proved to be a time for looking back on the festival and indie games in general. On...
Nicholas Kole on Turning Music into Art in Soundfall
Illustrator and character designer, Nicholas Kole, has contributed to a diverse range of AAA and indie projects. He worked on the Spyro Reignited Trilogy,...
Get Caffeinated With Guinea Pig Parkour
The hand-drawn 2D indie game trend seen with titles like Cuphead, Hollow Knight, and Indivisible continues with Guinea Pig Parkour, a game that recently hit...
Second Year of LudoNarraCon Scheduled for Spring 2020
The digital convention LudoNarraCon returns next year. Focused on narrative video games and founded by Fellow Traveller, it was first held in May 2019...
A New Mexico Mystery in 3 Minutes to Midnight
So the trailer for 3 Minutes to Midnight looks really good. It looks like another awesome example of illustration come to life. There's a...
Game Designer Connor Fallon Weighs the Costs of Changing Time in...
Described as a mix of Groundhog Day and Shakespeare, Elsinore is Golden Glitch Studios’ first game and a Kickstarter-funded project. It’s already won awards...
Developer-Artist Picogram Talks Community and More in Garden Story
After finding success with The World Next Door and Cat Lady, Rose City Games and publisher VIZ Media have a new project in the works. Described...
Sarah Webb Discusses Her Art for I Was a Teenage Exocolonist
Originally from Alaska and a graduate from the Maryland Institute College of Art, Sarah Webb is an artist with a comprehensive career. She has...
Claire Hummel Talks About Art Directing for In the Valley of...
Between her costume designs for BioShock Infinite and her historical Disney series, Claire Hummel is a prolific artist with an intricate and elegant style....
Alexandre Diboine Talks About Drawing for Unruly Heroes
Based in France, Magic Design Studios released their first 2D platformer game, Unruly Heroes on multiple platforms. The game’s website describes Unruly Heroes as having...
Lip Comarella and the Abstract Aesthetics of ELOH
Last weekend the Pasadena Convention Center in California was packed as the inaugural LightBox Expo celebrated artists in a variety of visual arts, ranging...
Work out Your “What If?” Scenarios in Across the Grooves
Besides the sci-fi and fantasy elements of time travel and alternate realities, Nova-box's Across the Grooves touches on other universal themes of regret. The...
Writer Geoffroy Vincens Discusses Bending Reality in Across the Grooves
After creating Along the Edge and Seers Isle, French developer Nova-box has another narrative game in development—Across the Grooves.
Similar to Along the Edge and...
Make Your Post-Apocalyptic Checklist in Overland
Honestly, the first things that draw attention are the stark shapes and vivid colors, flat and graphic art depicting dogs and people and other...
Steven Universe Composer Aivi Tran Talks About Creating Music for Games
Aivi Tran is well known for working with their partner surasshu on composing the musical score for Cartoon Network’s critically acclaimed and Emmy-winning animated...