Last Life is a stylistic point and click adventure that raised $103,058 on Kickstarter in 2014. Developed by Sam Farmer, this would have been the first game published by Double Fine. The company was already familiar with creating and running a Kickstarter campaign. But after…
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Is it just me, or has it been a while since good old fashioned vampire slaying got a good push? For those craving pulp but feeling like the vein has run dry, Damsel might have your fix. Screwtap Studios’ first major title is available now…
Last week, I did a video about Life is Strange: Before the Storm, saying how stupid I was to dismiss it before it even came out, and talking about why, despite it being a flawed game from developers who didn’t seem to know what they…
I started listening to the soundtrack for Eden’s Last Sunrise the other day, straight after I finished the demo. I haven’t stopped since. There’s game music that feels half-hearted; there because it’s expected. Then, there’s music that is so wonderfully evocative of a certain era…
For video game crowdfunding, you can do a lot better than Indiegogo. In fact, Indiegogo might be the worst option available. Between a laissez-faire approach to quality control, scams, spam, bad publicity, and allegedly misleading and unhelpful leadership, Indiegogo might be the worst crowdfunding site….
Change is in the air, readers. Leaves are beginning to fall from trees, leaving piles of amber plant matter everywhere. Soon the bare branches will hold snow. At least, if you’re lucky enough to live in a place where snow isn’t a fever dream and…
“As soon as we saw it we loved it and we knew we wanted to get involved in any way that we could,” said Tim Schafer in a promotional video. Schafer just announced Double Fine Presents, a new publishing arm of his (once?) beloved indie…
The Last Tinker: City of Colors is a notable game for one reason. Not because it’s a wonderful gem everybody most play, but because it’s an absolute train wreck of a disaster. This isn’t your typical bad game though. Most games are bad because of…
Some major changes have taken place within the Square Enix Collective over the past few months. Chief among these was the announcement that, for the foreseeable future, they would no longer be supporting Kickstarter campaigns. Admittedly, only some of the 100+ game pitches that were…
Arcade shoot ’em Hyper Sentinel first hit Kickstarter in mid-2016 but despite a promising campaign it ultimately failed. However the development team actively asked supporters what they could have done better and have now bounced back with a new campaign featuring a whole raft of…
We’re wrapping out Double Fine Adventure week with a review of Broken Age, what else? A quick reminder how reviews work here at Cliqist. Instead of just telling you our thoughts on the game, we instead compare how similar the final game is to what…
It’s not unheard of to see an adventure game try a different art style. The genre has changed many times over the decades, after all. However, few have tried to pull off a game using cut-out paintings as the backdrop. Until Four Last Things, that…
Back in the mystical yesteryear of 2012, Divergent Games launched a Kickstarter Campaign for their 16-bit inspired RPG, Hiro Fodder: A Blue Hope. Despite campaign assurances that the game was already well into production and expected to be completed in 8 months, nothing has ever been…
Another day, another Kickstarter campaign being updated after a year of silence. This time around it’s Mechagami, a 2D arcade platformer by developer Joe Rheaume. It collected $5,338 in July 2014, with an expected release date of December that year. That didn’t happen, and now…
In just a few short days, AI War II by Arcen Games has collected roughly $45,000 on Kickstarter. A sequel to 2009’s AI War: Fleet Command, AI War II is a grand strategy tower defense game set in SPACE! One of the big draws of the original…
You might not have heard of Furcadia before, despite it being the longest-running MMO ever. It was initially released in 1996, long before many people had a steady internet connection. I wasn’t even on dial-up yet at that point. Despite the game’s history, it’s never…