How many Kickstarter-funded games make it to the PlayStation 4? Almost every Kickstarter campaign for a video game has PC as their target platform. It’s only an elite few who aim to bring their game to a console, and fewer still who manage it. Indeed,…
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As I’ve mentioned previously, Kickstarter gives any studio the chance to get their game successfully funded. Coupled with a strong social media presence and excellent rewards, the only thing that can stop a strong campaign dead in its tracks is the developer, which leads me…
Contrary to popular belief, the totally awesome retro-inspired High Strangeness is not the first video game to ever seek funding on Kickstarter; it was the first successful video game Kickstarter campaign, launching May 20th, 2009 and raising $1,559 of their $1,500 goal. So what was…
In a recent update, the developers of Mighty No. 9 announced that the game was set to be released on the 21st of June 2016. However, this news was met with much anger and distaste from backers and the reason why is a long story….
Over the last week, I’ve written David Hayter’s name more times than Hayter himself probably has in his entire life. Whether it be writing the script for CAT: Bloodstained, it’s follow-up article, the script for today’s video, and now this follow-up, I feel I could…
After publishing that massive list detailing every suspended Kickstarter campaign, I noticed a few patterns. The first was between 2012 and about mid-2014, most of the bad campaigns were just that, bad campaigns. Developers not giving enough information about their game, terrible reward tiers, stuff…
Can you believe it? 2015 is over, and with it, I have managed to gather data on Kickstarter video game campaigns for almost the entirety of the year. If you’ve been reading these analyses posts since the very start, then you’ll know that for whatever…
If things had turned out differently, Cliqist could have been a site focused primarily on Indiegogo projects. Why? Indiegogo was the first of the current popular crowdfunding sites out there available to consumers. It launched in January 2008 while Kickstarter did not appear until over…
Well that’s that then, the Sociable Soccer Kickstarter campaign has been cancelled after only two weeks. The news doesn’t come as too much of a surprise given the ‘spiritual successor to Sensible Soccer’ had only raised just over 10% of its £300,000 ($453,000) target and…
Hello and welcome to our August Kickstarter campaign analysis! The past few months have been absolutely wild in the world of crowdfunding thanks to no shortage of massive campaigns. For the first time in a long while it seems that this month was mostly free…
[dropcap size=big]C[/dropcap]an you believe we’ve already made it halfway through the year? Hundreds of Kickstarter campaigns have come and gone in this short span of time, and as always, only a select few end up victorious. Today we’re looking at those fortunate successes for the…
[dropcap size=big]T[/dropcap]he perception of crowdfunding is changing. For years, despite successes, it seemed like something that was still a bit of a mystery to many. Folks regularly claimed how “no games” had actually come out of Kickstarter yet, despite that being false. There’s no doubt…
[dropcap size=big]S[/dropcap]henmue 3 finished its month on Kickstarter with a massive $6,333,295 in funding. There’s no doubt that this is quite the impressive number, and far greater than their goal of just $2,000,000. In fact, it is such a high amount of funding that it…
[dropcap size=big]C[/dropcap]urious to see which Kickstarter video game campaigns reached their funding goals in 2015? You’re in the right spot! Below is our official list which is updated on a weekly basis. For in-depth analysis be sure to take a look at our monthly analysis…
[dropcap size=big]O[/dropcap]n August 31, 2013 Mighty No. 9 arrived on Kickstarter. With a blue robotic protagonist and side scrolling action both incredibly reminiscent of a series by the name of Mega Man, the campaign caused quite a stir. Keiji Inafune may have been unable to…
[dropcap size=big]M[/dropcap]ay felt like a massive turning point in Kickstarter’s fortunes for 2015. Up until that point, the amount of successful campaigns, and the degree to which they succeeded, seemed far smaller than it had been in the past. Because of the launch of two…