In a developer blog published last week, Hinterland Lead Developer Raphael Van Lierop discussed the studio’s plan to extensively rework the first two episodes of The Long Dark’s story mode, Wintermute, before releasing episode 3. It’s been seven months since the first two episodes launched,…
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When I first began playing The Long Dark, the idea of “organic narrative” kept popping into my head. I touched on it in an article about Wintermute, the game’s actual story mode. In that piece, I contested that the need to survive (and the inherent…
Last Life is a stylistic point and click adventure that raised $103,058 on Kickstarter in 2014. Developed by Sam Farmer, this would have been the first game published by Double Fine. The company was already familiar with creating and running a Kickstarter campaign. But after…
There’s a fragile serenity to the opening moments of In Other Waters. Lush ambient electronica announces a swirling, minimalist display of reefs like alien fingerprints. Dark blues and busy yellows color a sleek UI that feels both functional and ornate. There is wonder here, in these…
In July 2017, we looked into happened to Last Life. Developed by Sam Farmer and his company Rocket Science Amusements, it raised over one hundred thousand dollars on Kickstarter in May 2014. Since then, there have been 12 updates on Kickstarter and a whole lot…
There can only be one winner of the Independent Games Festival’s Seumas McNally Grand Prize, and none of this year’s nominees are going down without a fight. From smash hit adventure games to imaginative RPG experiences, 2017 was a year chalk-full of phenomenal indie titles,…
Halfway through university, I took a temp job as a catering assistant, and ended up working a wedding. I’d temped as both a waiter and kitchen assistant before, and have since. It’s mostly…forgettable. You sometimes get to try food you wouldn’t be able to afford…
Wintermute is Gary Paulsen’s Hatchet in a Cormac McCarthy universe. It’s Yevtushenko’s “People”, read to an audience of frozen corpses. The story is a melancholy song of solitude and snow, of love and perilousness, but it is sung against the vengeful, screaming winds of Mother…
The new year holds a slew of possibilities, not least of which for indie gaming. From first person brawlers to top-down shooters, action adventures to platforms and so much more, the year’s release schedule is packed with titles primed to take gaming in several exciting…
For video game crowdfunding, you can do a lot better than Indiegogo. In fact, Indiegogo might be the worst option available. Between a laissez-faire approach to quality control, scams, spam, bad publicity, and allegedly misleading and unhelpful leadership, Indiegogo might be the worst crowdfunding site….
Kholat is a hell of a game, for better or worse. It tries to do a lot of things, but it doesn’t juggle it all particularly well. Part of that has to do with its roots as a “traditional” walking simulator. There isn’t much to…
Knights and Bikes and Ooblets will be playable today at MIX, an event being held at (or at least near) E3 this year. At first glance, neither of these games seem to have much in common. But they’re both being published by the same company…
Bloodstained: Ritual of the Night is progressing nicely. It’s not playing hide and seek like its Japanese cousin, Shenmue 3, and it’s no MIA like Echoes of Eternea. At last year’s E3, lead developer Koji Igarashi revealed not only gameplay, but also a backer exclusive…
Hide and seek can sometimes be fun, like when you’re babysitting your niece and tell them to hide so you can get your work done. It’s not so fun when a game that you plonked your hard-earned money down for insists on playing, though. Shenmue…
Our recent Plague Road article mentions that Kickstarter games have a longstanding problem with arriving later than they should. At least, later than their original estimated release dates. It’s not really a day yet without news of some video game delay. It happens all the…
Developer Perihelion Interactive promised backers an immersive sci-fi RPG experience in their Kickstarter for The Mandate. Over 16K backers pledged their support, raising more than $700K back in 2013. Now, despite significant delays and dropped features, Perihelion has released a new update scaling back the…