mrfiskers2Boy, time traveling seems to be a popular theme amongst crowdfunded games recently. And why shouldn’t it be? The concept of traveling through time and doing neat stuff sounds, well, pretty freaking awesome. But what if time traveling were used for.. EVIL?

Fex Labs shines a little light on this concept with their strategy game, Mr. Fiskers. Some time ago, the two man development team put out the Mr. Fisker’s demo and now they want to take it to the next level. It’s time to make it a full-fledged game, which will be available for both PC and Mac. They’re aiming to fund $38,000 for the production essentials by June 4th. With $15, backers can get a digital copy of the game but higher pledges lead to actual customizable levels, monsters, and gadgets.   There is a beautiful list of stretch goals to admire however such as an expanded soundtrack, head-to-head multiplayer, and tablet support.

mrfiskers3Mr. Fiskers is all around a real-time strategy game that incorporates tower defense gameplay along with a variety of boss fights, gadgetry, and multiple difficulty levels. Remember all my talk of time travel (and EEEEVIIIILL)? Mr. Fiskers, the main character, is facing a bit of a problem. His rival, the evil inventor, Dr. Cronstrum, has stolen his time travel machine and is up to no good with it. Now, Mr. Fiskers must fight his way through the very beginning to time itself to the apparent end of civilization to stop this mad man!

With an army of mechanical golems and his truly droid, WAD-BOT, Mr. Fiskers is able to put up a line of defense against whatever Dr. Cronstrum sends his way. He’s able to upgrade gadgets along with skills to handle the fast paced offense.

The best offense is a good defense, after all.


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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley