kaiju3Giant monster movies are awesome, and while western attempts at capturing that smashy magic have resulted in Fat Godzilla and Cloverfield, that’s not to say that we can’t do better. Maybe interactive media can help communicate the fun and carnage of destroying hundreds of homes, businesses, lives, ect. Kaiju-A-Gogo revolves entirely around the titular category of horrible monstrosities, each an abomination to a different area of science, each controlled by a mad scientist, and each looking to completely wreck some city.

Don’t let Kaiju-A-Gogo’s isometric and cartoony art style fool you – this is no Farmville clone, even though it kinda looks like one if you squint at it. This is a crazy action RPG with over 90 skills to mix and match, each one unique to one of 3 types of 100-foot monster. You’ll go around wrecking cities, fight other giant entities, fortify your evil laboratory, and select skills to make your monster a unique and horrible force of nature. You can even add in your own madness with Steam Workshop, and download whatever cruel perversion of science that the community puts out.

kaiju2Kaiju-A-Gogo is currently seeking funding to the tune of $50,000 CAD, which isn’t a ton to ask for a release on PC, Mac, Linux, iOS, and Android platforms. To get involved with the creation of the game, you can back on Kickstarter, which will allow you to vote on content as the game develops as well as snag you a copy of the game. Early Bird tiers are still available at the time of writing, so if this sounds good, don’t hesitate and get the copy for a bit less than retail.


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Nathaniel Liles
Nathaniel Liles is a freelance writer, writing major, and indie musician based in Southern Indiana. While procrastinating or avoiding real-world responsibility, Nathaniel enjoys playing rhythm games, action RPGs, and very colorful games with many bright, flashing lights. You can listen to Nathaniel sing songs or download his music for free at http://nathanielliles.bandcamp.com/.
Nathaniel Liles