snot1He was a snot like no other. Way up high in the clouds lives a Mollusc God with the sniffles. He huffed and puffed and with an almighty sneeze, a holy snot was born into this world. With one final push, the Mollusc God granted this divine mucous a shell, just brimming with great unforeseen power and possibilities. The Mollusc God is swayed after being struck by lightning and freezes the Snot, dropping him down to the world below.

What is the Snot’s purpose? What is this strange world? It-snot quite all it seems.

SuneXGames from the United Kingdom has approached Kickstarter to give this Snot a purpose with £25,000. Snot is an action adventure metroidvania game about a Snot-Slug-Snail creature trying to find its purpose. He travels far and wide, switching between two shell types, fighting miscellaneous enemies along the way and using power ups.

snot2The staff at SuneXGames has been working on Snot here and there for roughly six years whilst in college and now wants to put as much time and effort possible to make it an official completed game. Now that they’re graduates without jobs to interfere with production, it’s the perfect opportunity to get the ball rolling. The majority of the funds gained from Kickstarter will be put towards their living necessities so they can continue working throughout the next year and a half.

At the moment, there is a playable demo available for Snot but the alpha will not be available until early next year. The actual release date is projected for the end of 2015.


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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley