Blacksea Odyssey looks cool. That really is the best way to describe it if the game’s Kickstarter trailer is anything to go by. In fact, I suggest checking out said trailer in all of its 60fps smoothness right now on the project’s Kickstarter page. Now, let’s get down to business.

Blacksea Odyssey follows a universal hunting tournament that has competitors battling against colossal creatures. The game is a top-down 2D shooter with RPG and roguelike elements – and yes, that does sound exactly like every other Kickstarter project out there. However, the game boasts a few interesting mechanics that make it worth checking out.

Blacksea OdysseyBy far the most intriguing of these is the harpoon, a secondary weapon used to tear pieces off of enemies in order to expose their more vulnerable areas, opening them to attack. Spears are the primary method of assault, which can be customised using runes to switch up their style. Short range, long range, slow and powerful or quick and weak, there are plenty of potential options to choose from.

Blacksea OdysseyThe team behind Blacksea Odyssey list several excellent influences on the game’s design, such as Shadow of the Colossus, The Binding of Isaac and Geometry Wars. Effort is being made to make the game highly replayable, with procedural elements playing a big part. With a pleasantly clean and colorful art style, it’s not hard to imagine wanting to dive back in for multiple play sessions.

Blacksea OdysseyWith just over a quarter of the project’s $10,000 funding goal raised and 26 days remaining, Blacksea Odyssey‘s fate is in the hands of the Kickstarter community. I certainly think the project has promise. Like I said, it looks cool. Be sure to check out its official Kickstarter page, and stay tuned to Cliqist for future coverage.

Track the progress of the Blacksea Odyssey Kickstarter in our Campaign Calendar.

About the Author

Gary Alexander Stott

Gary Alexander Stott is a handsome young writer from Scotland absolutely brimming with talent, who feels his best feature is his modesty. When it comes to overthinking narrative and storytelling in games, his otherwise useless degree in English with Creative Writing comes in very handy indeed.

View All Articles