Now this is how you do it. The Last Time (you know, that point & click narrative game inspired by Quantic Dream and Telltale?) recently posted an update to the game’s Kickstarter backers, and as small as the update is, it’s handled wonderfully:

You guys rock.

Hey guys!

I owe you many thanks – and an apology. Thanks for being so patient and supportive as I work on getting The Last Time ready for beta – and, sorry for the delay in getting it out there. I now understand why game development projects typically overrun – it feels like every time I complete a task, I create another one! Being solely responsible for development, design and art is a huge task – but, the good news is, it is progressing, and I’m very happy with the quality. I’m going to endeavour to have beta ready in the next few weeks.

As thanks for your patience, and to keep you going, here’s some new screenshots and art 🙂


As always, I love to hear from you guys, so drop me a message via Kickstarter, Facebook orTwitter if you have any questions or comments!Love,


Short, informative, to the point, respectful, grateful, caring, loving. Developer Daniel Black makes it look easy, but it’s obviously not, seeing as so many Kickstarter projects fail to get it right.

The Last TimeKeep up the good work, Mr. Black. For more on The Last Time, check out our previous coverage, and stay tuned to Cliqist for future loving updates.

Gary Alexander Stott
Gary Alexander Stott is a handsome young writer from Scotland absolutely brimming with talent, who feels his best feature is his modesty. When it comes to overthinking narrative and storytelling in games, his otherwise useless degree in English with Creative Writing comes in very handy indeed.
Gary Alexander Stott