In July 2017, we looked into happened to Last Life. Developed by Sam Farmer and his company Rocket Science Amusements, it raised over one hundred thousand dollars on Kickstarter in May 2014. Since then, there have been 12 updates on Kickstarter and a whole lot of silence. When the article was written, the last time Farmer said anything publicly was in a comment posted on the Kickstarter page in February 2017.

Double Fine Exits and Hiatus

A backer of the Kickstarter campaign contacted me a few weeks ago offering new information – the text to a backer only update posted on Kickstarter from August 6, 2017.

It starts with the stock-standard “thanks for the support and sorry we haven’t been very communicative” that many Kickstarter updates begin with. Then we get to the real information. To put it simply, Farmer and his team have run out of money.

Farmer lays out all the details of what happened. Double Fine was originally attached to the game as a publisher, but at the end of 2015, the two sides parted ways. This left Farmer without a publisher. The update says he already ran out of money at that point, and that he failed to find a new publisher. As a result, development on the game is going into hiatus until a new financial backer can be found.

That same backer also alerted me saying Farmer’s website is also still taking pre-orders, but doesn’t give any information about Double Fine, or that the game has temporarily ceased development.

For more details about what happened, check out the video above. For more videos like this, subscribe to Cliqist’s YouTube channel.

About the Author

Josh Griffiths

Josh Griffiths is a writer and amateur historian. He has a passion for 3D platformers, narrative-driven games, and books. Josh is also Cliqist’s video producer. He’s currently working on his first novel, and will be doing so on and off for the next decade.

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