After five years and $71,061, Kickstarter backers were waiting for news, any news, from the team at…
for developers
Dinofarm Games took 2.5 years to make their first title, 100 Rogues. While the dev’s saw some…
Developing an ancient language for a video game takes quite some dedication. Being able to teach that…
We recently wrote about Kewpie-Jazzy’s plagiarized Kickstarter campaign. It was heavily molded after Yooka-Laylee’s Kickstarter page, which…
I’ve been advocating for developer transparency for quite some time. I’m a firm believer that most companies…
Crowdfunding has opened the floodgates for creatives to bring new and exciting ideas to the world. This…
Kickstarter campaigns are rarely hurt by developers bringing too much to the table. As we’ve covered in the…
Remember the times when magazines and demo disks were the holy grail of gaming? Not only could you read…
When it comes to talking about crowdfunding one thing we rarely discuss is what happens long after…
Are you a developer, journalist, PR hack, or just a Kickstarter videogame campaign data junkie? Then welcome! Cliqist…
Last week marked the 30th edition of the Game Developers Conference (GDC), once again providing ample opportunity for…
To Light: Ex Umbra is about halfway through its Kickstarter funding period and nearly halfway funded. However,…
Did you notice that we at Cliqist finally went forward with a plan that has been in…
Have you been following the Pinstripe Kickstarter campaign? The game looks amazing, the Kickstarter campaign is very…
Root Double- Before Crime * After Days- Xtend Edition is more than just a visual novel with…
Can you believe it? 2015 is over, and with it, I have managed to gather data on…