Dr. McNinja’s Radical Adventure was a game that was funded on Kickstarter back in 2012. The Dr. McNinja game raised over $15k but hit some difficulties. In September 2013, they announced that development would be on hiatus. There has been radio silence since then until Kotaku publicly shamed the team in their article ‘Nine More Successful Kickstarters That Didn’t Deliver‘.

Fat Cat Gameworks released an apology on their Kickstarter page in the form of the reply they were going to send Kotaku (The Kotaku article claimed that they hadn’t responded, but was later updated to include a small snippet). It is a sad story, but essentially the game does seem unlikely to come out since the developers are currently homeless. It seems rather shocking what happened to them, but it was a mix of too much ambition and forces beyond their control.

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Then, that winter, in addition to fighting with his chronic sinusitis and bipolar depression, Hunter came down with pneumonia, and was maybe a day from hospitalization by the time we convinced him to see a doctor about it. It was about two or three months until Hunter was well enough to return to work.”

While I don’t think Kotaku is wrong for pointing out failed Kickstarters, I do feel a slight level of disgust for how callously the whole thing was handled. Dr.McNinja was thrown in with legitimate scammers (Including the Confederate Express Kickstarter whose developers had their followup campaign, Knuckle Club, suspended by Kickstarter). The fact that many didn’t get a chance to comment and that even the developers of McNinja didn’t see the email until it was too late makes me think that this article was posted too quickly for most to respond.

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“We were all fans of the comic and it’s amusing twists on common tropes. This was our first mistake.”

I urge you to go and read Fat Cat Gameworks heartbreaking apology and see that they are not here to scam you. I don’t think we should take these Kickstarters as a negative thing. Many people look at a Kickstarter that hasn’t delivered like the antichrist, but really it is an important lesson in having a financial plan in place beforehand. Just because a Kickstarter gets funding doesn’t mean it will succeed.

About the Author

Stephanie Smith

Stephanie Smith is an English Teacher in Mianyang China with a passion for gaming. Stephanie is dedicated to Edutainment and wants to bring video games into the classroom and help other teachers do the same. She's a little too overly enthusiastic about collecting Steam badges and fairly grumpy if she doesn't get her daily dose of Markiplier and Game Grumps.

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