After so many years since its successful Kickstarter, many (but not all) believed Confederate Express to be a vapor ware scam that would never materialize. And yet, the game is now available for preorder on Steam. No, that isn’t a typo; a page for the…
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It looks like the Maksym Pashanin drama is coming to a close; or at least part of it is. The Desert Sun is reporting that the Confederate Express and Knuckle Club developer that holed up in an Airbnb rental with his brother by way of…
It looks like the drama of the Confederate Express and Knuckle Club Kickstarters is continuing. Maksym Pashanin, the man behind the spritetastic strategy game Confederate Express, as well as being confusingly involved with 2D beat-em-up Knuckle Club, is involved in some even less savory behavior. In an…
Last week a Kickstarter campaign was launched for a game called Knuckle Club; a side scrolling brawler featuring some impressive pixel graphics. Normally Knuckle Club would be a high point in a week filled with people begging for money to start a YouTube channel, but that…
Remember Confederate Express? It’s the great looking isometric tactical RPG that raised about $40,000 last November. Since destroying their original funding goal the team behind ConEx have only posted two updates, a little frustrating but not necessarily unheard of. The first post funding update, back in…
Kilobite’s Maksym Pashanin recently took some time to answer a few quick questions for us. Who exactly is Maksym Pashanin? He’s one of the guys behind the very promising isometric zombie rpg/shooter Confederate Express. As we’ve covered previously Confederate Express seems to be separating itself from…
When you absolutely, positively have to kill zombies while delivering packages, there’s Confederate Express. This old-school Syndicate looking RPG shooter tasks players with delivering packages while avoiding zombies, rebels, robots, and authorities. The Way The World Works, unfortunately, is that sometimes a lowly deliveryman must…
Today we introduce our new video series: Where Are They Now? Believe it or not, the series will take a look at what happened to developers after their crowdfunding campaign. Mostly we’ll be looking into developers with failed or suspended campaigns. Every now and then…
Our weekly dose of hot takes, occasionally well formed opinions, and fevered outbursts is back. Yup, it’s time for the Question of the Week! This week our question is a two parter and deals with Kickstarter videogame regrets. Which Kickstarter videogame campaign do you regret backing? Which do you…
Kickstarter reserves the right to cancel (or “suspend” as they diplomatically call it) any campaign that fails to follow their guidelines. However, Kickstarter is lax with their enforcement, taking action only in the most extreme cases. But what makes these suspensions so troubling is that…
Dr. McNinja’s Radical Adventure was a game that was funded on Kickstarter back in 2012. The Dr. McNinja game raised over $15k but hit some difficulties. In September 2013, they announced that development would be on hiatus. There has been radio silence since then until Kotaku…
This week marks the 2 year anniversary of Cliqist officially launching. In that time we’ve published over 2,400 articles worth of videogame crowdfunding coverage. That number pales in comparison to other sites, but it’s something I’m very proud of; especially when you consider that in…
World Wide Funder Features Another Possible Scam by Ahmad Khan Cliqist is investigating the new crowdfunding site World Wide Funder due to number of sketchy projects that are relaunching over there, such as Stalker Apocalypse. I encourage current crowdfunding enthusiasts, as well as indie game fans,…
Areal Producer Returns to Kickstarter with Sketch Tales by Ahmad Khan [dropcap]T[/dropcap]he lead game designer of “S.T.A.L.K.E.R.: Shadow of Chernobyl” and “Survarium” has formed a new indie games company, 8D Studio, and has just launched a new Kickstarter project called Sketch Tales: Play & Draw RPG…
Kickstarter is an interesting microcosm of personalities; especially from a developer standpoint. You’ve got scammers, industry professionals, amateurs, kids, dreamers, and everything in-between. The ones that I find most interesting, though, are those that ask other people for money so that they can violate someone…
It’s a bit of a tradition that whenever I interview someone for Cliqist I ask them to put together a brief haiku to describe them, their company, or their game. Since we’re celebrating the one year anniversary of Cliqist this week I figure it would be…