A game couldn’t be a classic adventure title if it didn’t have you working for every possible opportunity just to obtain a bloody wallet from a homeless bloke on the street. Although this sounds like a total dick move, it’s actually a thing I had to do in Thimbleweed…
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It’s no secret I’m a big fan of LucasArts adventure games. It shouldn’t come as a surprise then that I’d instantly back a new game by Ron Gilbert (of Monkey Island fame). Well, as of the latest update, Thimbleweed Park finally has a release…year. While a specific…
It’s no secret that I’m a fan of adventure games and it’s also no secret that I’m a fan of the classic titles from Sierra and LucasArts. Which is why I didn’t hesitate to back Thimbleweed Park, a spiritual successor to Maniac Mansion. Between Ron…
Fans of old school adventure gaming should instantly recognize the name of Ron Gilbert. This guy was the one that introduced us to the Maniac Mansion and Monkey Island games over at LucasArts after all. And over 15k rabid fans flocked to see his return…
The point and click adventure genre spawned as a result of technical advancement in the mid 80s. Games such as Deja Vu created a new interface for “text adventures” but weren’t hugely accepted just yet. It was when Maniac Mansion launched that many stalwart text…
The Librarian starts with a cozy scene; the titular librarian (who is unnamed in the game but identified as Liz on the game’s itch.io page) curled up in bed with a book. This peace is shattered quickly by a sudden gust of wind blowing open…
Playa Games and King Art Games have teamed up to determine once and for all if gamers actually hate fun with their newest endeavor, Shakes & Fidget – The Adventure. Their extremely on the nose Kickstarter campaign cuts right to the chase in asking, nay…
Making a game is a learning process. No amount of experience or planning can eliminate all issues and setbacks. It’s just part of game development. Indie developer Jean-Baptiste de Clerfayt outlined his own puzzle design hangups in a recent update for Lancelot’s Hangover. Having raised €10,717 on Kickstarter to bring…
I’ve recently covered adventure games and how they fare on Kickstarter, but what about those that finally get released? I want to take a look at these projects and how they have done since release. There have been a number of crowdfunded games that have gone…
Kickstarter has always been a boon for the adventure game genre, bringing back classics like the Broken Sword series and inspiring new titles like Thimbleweed Park. And in that same vein of new point-and-clicks, James Lightfoot hopes to bring one more to the table with…
[dropcap size=big]T[/dropcap]he perception of crowdfunding is changing. For years, despite successes, it seemed like something that was still a bit of a mystery to many. Folks regularly claimed how “no games” had actually come out of Kickstarter yet, despite that being false. There’s no doubt…
[dropcap size=big]N[/dropcap]ostalgia is a powerful influence. Few things are more tempting than the nostalgia for a simpler time without the worries of trans fats and rent; when all you had to worry about was keeping your grades up and beating Metroid. I mean who wouldn’t…
Every week we take a brief look at all of the Kickstarter video game campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in…
[dropcap size=big]E[/dropcap]ver since I joined Kickstarter three years ago I’ve seen a lot of things to make a project succeed spectacularly or fail miserably. Back in June 2013 I took a good look at the phenomenon of crowdfunding for Kickstart Ventures and while most of…