A Point and Click Adventure of Epic Proportions By Julie Morley [divider] [dropcap]P[/dropcap]oint and click games have risen in popularity in the past couple of years. More specifically, in crowdfunded and indie game development particularly. Alum is one of these many examples. Micah Orsie and…
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God of Blades – Reviewed by Nathaniel Liles [divider] [dropcap]I[/dropcap] picked up God of Blades in a bundle recently, along with 30+ other games, having absolutely no idea at all what it was. I thought maybe it was your run-of-the-mill beat ‘em up, or maybe…
Camping? Why not? Let’s Go Camping! – Previewed By Julie Morley [divider] Imagine it, friends. Becoming one with nature. Breathing in that fresh, clean, mountain air, enjoying the woodsy woodsiness of the woods. Cooking by a nice, warm campfire (and maybe roasting some of those…
One More Chance In Last Life Another View of Last Life [divider] Ah, this beer. I can’t quite put my finger on it but I feel a little bit stronger. So many relied on these DNA-enhanced brewskis back in the day to give them a…
Inochi Project First Look By Nathaniel Liles [divider] [dropcap]I[/dropcap]f you guys have been frequenting the site, you may have seen an announcement that I wrote for a game called Inochi Project that has recently launched a Kickstarter campaign. For their initial goal of just £30,000,…
Enol Martinez Discusses Paradise Lost: First Contact By Julie Morley [divider] I recently had the pleasure to interview Enol Martinez from Asthree Works about Paradise Lost: First Contact, a side-scrolling platformer game about an Alien Plant trying to escape a research facility filled with puzzles,…
Power To The People In Choice Chamber By Julie Morley [divider] Do you remember when Twitch played Pokémon? For those who aren’t familiar with it, not that long ago Twitch began streaming Pokemon gameplay. In fact, it’s still being streamed today and they’ve already reached…
Contact Vector – First Look By Nathaniel Liles [divider] I recently posted an announcement for a game called Contact Vector that hopes to bridge the gap between turn-based and RTS games with a bigger focus on strategy than resource management. It’s a neat idea, and if…
Saving The Galaxy One Plant At A Time The Nudist’s Way By Julie Morley [divider] While parading around in your naked glory, I add. That’s right, a cosmonaut, equipped with a jetpack and laser blaster of mayhem, planting trees on planets in a barren galaxy…
Chaos, chaos, and more chaos By Julie Morley [divider] The story behind Chaos Reborn is both tragic and interesting. Once upon a time, gods had made a very important promise. One guaranteeing both power and immortality through magic. But humanity took advantage of the gift…
Cognition: An Erica Reed Thriller Reviewed By Nathaniel Liles [divider] When I first received Cognition: An Erica Reed Thriller, I didn’t know what to expect. I took it that this game identified itself as largely in the same class as thriller books, so I knew…
Throw Trucks With Your Mind – Previewed By Nathaniel Liles [divider] I think we can all agree that the Jedi Counsel is a pretty cool crowd, and pretty much anyone with a decent midi-chlorean count can, at very least, do a cool trick or two….
Oculus Rift’s Latest Traumatic Experience By Julie Morley [divider] No, dear god, don’t come after me! This is not okay! I’m in a glass case of emotion! An open world survival horror game for the Oculus Rift just sounds like an evening full of panic…
The Ghost Whisperer of Lorian V By Julie Morley [divider] I introduce to you, Ghost Song: A Journey of Hope. Player, you begin your journey as a crash victim on Lorian V, dressed in a Deadsuit. You, like many before, have come to explore…
You heard me correctly, Spirit has been funded. Not by 100%, 150%, but 267%! I don’t think words can express just how excited I am about this! Last week Spirit raised more than $10,000, exceeding all of the stretch goals. Now that they have reached…
Leisure Suit Larry Reloaded Reviewed By Nathaniel Liles [divider] [dropcap]B[/dropcap]elieve it or not, I didn’t play many point-and-click adventure games when I was younger, despite being just old enough to have experienced them in their heyday, and I’ve always regretted that a bit. So…