1, 2, Lucid Dreaming for You Another View of Lucid: The Awakening By Julie Morley [divider] “Greetings patient, I am Icarus. Listen carefully. You have one very important objective to achieve. If you fail to complete it, you will remain stuck in a loop until…
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Press Shift, Conquer the Moon By Julie Morley [divider] You want the moon? Just say the world and I’ll throw a lasso around and pull it down. Take a good look at the moon, my friends. Ah, that beloved moon. So large, beautiful, and full…
Recently, I have had the pleasure to speak to Allison Huynh, the CEO of MyDream Interactive about the details of MyDream and its Kickstarter Campaign. The game has already exceeding its funding and now it working its way to some stretch goals. The campaign is…
Rehearsals and Returns Reviewed By Nathaniel Liles I can’t say I’ve always been a fan of “art games” because it seems that these days the definition of “art” is “random, vaguely topical non sequiturs assembled without connection or reason to make someone think there’s meaning…
In the last few years, we’ve seen… Just… So many damn zombie games to the point where any game featuring zombies is immediately dismissed as “been there done that”. Many games rebrand their zombies by making the fungus or aliens, but not ZeroByte’s Dead Years….
Inside the G.E.R. Laboratories: First Contact Another View of Paradise Lost: First Contact “The greatest finding of all time.” The leech in the lab coat was approaching my tube, alongside him an unfamiliar face. “A new form of Photosynthetic life.” he points towards in my…
As hard as it may be to believe, not all games on Kickstarter and IndieGoGo are platformers, roguelikes, dating sims, or Oculus Rift enabled. Some of the games are a bit more straightforward, like CasinoRPG from GoldFire Studios. Funded on Kickstarter in early 2013 for…
Bass roppin’ Shootn’ By Julie Morley [divider] To be frank, Dubstep was not a genre I particularly favor. In the recent years, it has risen to popularity quite strongly and it seems just about everyone I know is knowledgeable of Dubstep. But there is something…
Platform puzzle games are usually a decent breeding ground for originality and creativity due to how simplistic the mechanics of running and jumping are. It’s a strong familiar foundation that, if built upon correctly, can completely transcend its original genre and become something new and…
The Struggle Of An AI Another View Of The Fall [divider] AI initialization activated. Jack isn’t moving, he’s rendered unconscious. It must’ve been one harsh, fierce fall to knock him out. Going over his current condition, it’s rather unlikely he will awaken anytime soon. I’ll get…
Giana Sisters: Twisted Dreams Reviewed By Nathaniel Liles [divider] Playing Giana Sisters: Twisted Dreams is like being slapped the hell around by a pretty girl while she feeds you candy and plays sweet panflute solos in a rocking chair, and while yes, there is a gas…
Recently, I have been able to interview Joe Albrethsen, director of DubWars from MURA Interactive LLC. It reached $34, 509 by the end of its funding period on July 21, 2013, gathering 358 backers. They got DubWars Greenlit through steam, and are in the middle of…
Shifting Gravity By Julie Morley [divider] Right off the bat, I thought I was going to be playing something directly similar to Portal when I gave Stand Point a try. But Stand Point is nothing anywhere near a Portal replica; it stands completely on its…
Inside The World Of Uplift By Julie Morley [divider] Uplift began as a mobile game project some time back intended to bring the nostalgic gameplay of classic games to mobile devices. Now Uplift is becoming a larger game, intended to reach computer players. A demo…
I love party games so much. Be they tabletop or video games, party games are a powerfully fun experience with the right people, and they’ve gone across all genres. Just recently, however, Prismatic Games, developers of The Bridge, have made a novel proposal in the…
There are puzzle games aplenty out there right now, predominately on mobile platforms, but most of them are quick pick-up-and-play games that work best in short bursts. APEXICON, currently being developed for PC and Wii U by Actos Games, aims to be a different experience,…