deathincandlewood2[dropcap]I[/dropcap]t’s not too often that Kickstarter is used to fund an all-out AAA experience, and when such a thing does come to pass, it’s a pretty magical thing. There’s just something about being a direct part of a AAA studio’s path to making a gorgeous, polished game that’s special to some of us. Today, we’ll take a look at Death in Candlewood, an open-world first-person survival horror experience being made by a most impressive group of people.

Death in Candlewood is just that, an open-world survival horror game that takes place throughout a single night in the town of Candlewood in the 1940s. I don’t want to spoil the plot for those of you interested, because the Kickstarter video does a very good job of explaining in detail, but for those of you just passing by it involves redemption, reanimated corpses, and betrayal. The force behind this game is also just fantastic. Members of the development team at Rosebud Games have worked on Silent Hill, F.E.A.R., and The Witcher, and acting as a consultant is a designer that worked on Bioshock.

Death in Candlewood has started looking for $60,000 of funding on for a release on PC, with Mac and Linux builds being their very first stretch goal at $70,000. Other stretch goals include more language translations, and official Oculus Rift support. The Death in Candlewood Kickstarter will end on May 2nd, and it needs all the funding it can get right now, so if you’d like to support the game, head on over to Kickstarter and check out the reward tiers. Again, that’s Death in Candlewood by Rosebud Games.


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Nathaniel Liles
Nathaniel Liles is a freelance writer, writing major, and indie musician based in Southern Indiana. While procrastinating or avoiding real-world responsibility, Nathaniel enjoys playing rhythm games, action RPGs, and very colorful games with many bright, flashing lights. You can listen to Nathaniel sing songs or download his music for free at
Nathaniel Liles