2008’s Tron/Battlezone-inspired Tank Universal is getting a direct sequel, which developer Phil Jones hopes to fund through the Kickstarter community.
Tank Universal was a perfectly respectable game, earning a 7/10 from IGN. The sequel plans to retain the acid-bright colors that defined its predecessor’s aesthetic, focusing on making everything bigger and better, as you might expect anything tank-related to do.
It’s a rather traditional approach to sequel-making, though I hope Jones realises that bigger doesn’t necessarily equate to better. Sometimes a tight, focused experience is vastly superior. That said, if Tank Universal 2 can live up to its own ambitions and successfully pull off the feeling of tank warfare on a large scale, then I’m all for it.
It’s not like the game’s core design is unfocused, in any case, with a beautifully minimalist, pick-up-and-play control scheme. WASD to move, mouse to aim and shoot. It should be familiar territory to any human being living in the 21st century.
Tank Universal 2‘s dodge and fire gameplay will be supplemented through an upgrade and repair system, as well as a range of light, medium and heavy tanks. Objectives will have players attacking, defending & capturing in turn, so the gameplay loop definitely contains variety.
Perhaps more interesting is the inclusion of a jetpack that will allow players to eject from their damaged war machine and swoop down to take control of another. Cool!
With a range of backer rewards and a proven track record, Tank Universal 2 has all the makings of a sequel that successfully iterates and builds upon its predecessor. Now you just need to head over to Kickstarter and back the thing.
Track the progress of the Tank Universal 2 Kickstarter in our Campaign Calendar.