Earlier this month, a small crowd of people assembled at Seattle’s Living Computers Museum to show off and play indie games. Organized by Seattle Indies, Show and Tell is a regular event where people put their games out on display. Whether it’s a proof-of-concept or a fully-finished product, developers put their work on display for any and all to see.

Seattle and Indies

As a thriving tech hub, Seattle has naturally attracted some big players. Amazon, Valve, Nintendo, and many other tech and gaming companies call the Puget Sound region home. This has led to a large amount of developers who, in their spare time, work on passion projects.

Thanks to organizations like Seattle Indies, developers of all backgrounds have a platform for people to engage with their work. Show and Tell is a welcoming environment of talent, creativity, and thoughtful discussion.

Whether it was a seasoned veteran or an intrepid solo dev, everyone was excited to show off their games. I tested out a competitive arena brawler inspired by Smash and Avatar: The Last Airbender, while also digging into the relationships between art, technology, and interactivity. It’s one thing to learn about a developer’s process, but it’s quite another to engage with them when they’re in the middle of it.

Games are, by nature, an interpersonal affair. When you’re playing a game, you’re engaging in an experience that the developer deliberately crafted for you. Show and Tell did a fantastic job of bridging that gap and proving that beyond the pixels, it’s people that drive gaming forward.

Photos by Constance Chen

About the Author

Kyle Rogacion

Kyle grew up with a controller in one hand and a book in the other. He would've put something else in a third hand, but science isn't quite there yet. In the meantime, he makes do with watching things like television, film, and anime.

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