After a rather thorough preparation stage and being in development ever since its inception as a Ludum Dare jam entry, Mable & The Wood has finally arrived on Kickstarter. Its creator, Andrew Stewart, describes the game as a 2D action platformer based on exploration and set “in a land where…
With this year’s EGX Rezzed less than a fortnight away Square Enix have not only announced they will be attending for the first time but also that they’ll be showcasing the first five games that they’ll be publishing from the Square Enix Collective catalogue –…
I’m a sucker for a good romance tale, especially one that has some pretty deep themes like trying to fight fate and destiny in order to make one’s own path. In the case of Wingdaria Destiny this seems to have plenty of both which is…
When I saw Bloom: Memories launch on Kickstarter I wasn’t sure about it. It looked beautiful and had an interesting premise but I had a hard time being sold on taking the plunge. However, I liked it enough to go in for a copy of…
HomeMake‘s been a little quiet on the Kickstarter front. The experimental platform adventure game has just posted its first official update since May last year, as the development team has been updating backers primarily through their TIG devlog. Backers unaware of this fact will be…
Fig’s latest update is an example of something I call ‘being economical with the truth’. To be clear, I hadn’t heard much about Fig until fairly recently, but it made my spider senses tingle. Fig is a relatively new crowdfunding website that markets itself as…
Demoniaca: Everlasting Night recently launched on Kickstarter, and at first, I thought it looked quite promising. Sure, the King of Fighters-meets-Castlevania project might have been selling itself partly through the promise of sexually-explicit content, but the decent concept, lovely pixel art and atmospheric soundtrack made…
There is always a good reason to have a demo ready or almost ready when you launch a Kickstarter campaign. While not always necessary it almost always certainly helps potential backers decide one way or the other. Sometimes a demo is almost mandatory when we…
If you’ve been with is for awhile then you’ll notice that two of my coworkers have already covered Wartile before, and generally speaking the response has been positive, both among staff and other journalists at places such as Kotaku, PC Gamer, and Polygon. So you can imagine my surprise…
It’s far from a secret that I’m a huge fan of paladins and whenever I see a project featuring these devout followers of the light I have to check them out. In the case of Pale Spectrum this is a no-brainer, not just in the…
After a couple of less than inspiring updates towards the end of 2015 there finally seems to be some positive news for Yes, Your Grace. Developer Brave at Night have now confirmed they’re now working with a publisher who have crucially provided them with a…
Mujahideen, Us Or Them! is a videogame in which you play an ISIS operative in Europe. Your goal is to stay under the radar and build a terrorist cell so you can eventually attack a major city. It claims to be a “story rich” game,…
CivCraft – Legends of Ellaria will now be known simply as Legends of Ellaria, according to an update on the game’s official Kickstarter page. It’s a good thing, too, because ‘CivCraft‘ sounds like something a machine would come up with. Talk about generic genre titles….
Eco-warriors, unite! Fire With Fire, the online tower defense game with an environmentally-aware twist is coming to early access on Steam & Razer Forge TV March 29th. That’s less than a week away! Theory Georgiou has released a new trailer to celebrate the fact, which…
If there is one thing I’ve learned about indie game development during my time with Cliqist it’s this: it’s competitive, and without an established, dedicated fan base you wont get far. Examples of success include games like Wasteland 2 and The Dwarves (not yet released but it…
When I wrote about Lobotomy Cooperation last month, I predicted the campaign would have little trouble reaching it’s $40,000 goal. It had a great idea, beautiful art style, and the campaign itself wasn’t lacking for details. Unfortunately for developed Project Moon, the campaign raised only…
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