Miasma Caves is a game with an interesting concept. There aren’t all that many games out there that are completely devoid of any and all combat, and even fewer that can pull of the concept well. Unfortunately Miasma Caves isn’t one of them, at least…
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Kickstarter seems like an ideal place to fund an indie game. Unfortunately, many of these projects don’t go to plan. Vanishing games become a particularly messy subject once the money of the backers is involved. Together: Amna & Saif is a Kickstarter project still awaiting completion. With…
Way back in the forgotten days of the year 2013, Taitale Studios launched a Kickstarter for their massive MMORTS, Novus AEterno. The devs were asking for $200,000, but despite interest from the community they were nowhere near achieving their goal. Fortunately, as time ticked down…
“And if anyone was worried, yes, there will be white doves in the game.” That’s Anders Flodihn, co-founder of Vreski Games, referring to legendary Hong Kong action director John Woo’s avian calling card. If the recent trailer is anything to go by, The Hong Kong…
“As soon as we saw it we loved it and we knew we wanted to get involved in any way that we could,” said Tim Schafer in a promotional video. Schafer just announced Double Fine Presents, a new publishing arm of his (once?) beloved indie…
Chancler Harrison recalls his time working on Echoes of Eternea vividly. “My work involved 100’s of hours with the promise of getting paid once the project was released,” he wrote in a March 2016 Imgur post. “Stupid, I know,” Harrison later told me over email….
Developer, Ironward released their breakout title, The Red Solstice in July of 2015. The game was the team’s first and was completed with the help of $60,836 and 1,504 Kickstarter backers. Now after working on their follow-up project, Solstice Chronicles: MIA for over a year, they…
The original premise of Ancient Axes was that you find an unfinished story where monsters were able to run wild. To save the story, you add stickers of the heroes to fight said monsters. The game’s idea was simple, but charming, and reminiscent of playing with…
In September 2012, Studio Nasu managed to raise $33,643 USD through Kickstarter for their game Crisis Heart Brawlers: Clash at Otakon. It was billed as a “classic arcade style side scrolling beat ‘em up” in the style of other fighters like Castle Crashers and the…
Rarely does a single game get two successful Kickstarter campaigns. Rarer still is when the public’s reaction is not only positive, but better the second time around. Such was the case for Last Class Heroes, an RPG which started life as a small mobile game….
I’m a huge Ron Paul fan (more for the memes than the politics), but today we won’t be discussing politics. Instead, we’ll be discussing Ron Paul: Road to REVOLution, a 2D side-scroller that gathered $11,073 USD for a 2012 release and never saw the light of day….
Beast’s Fury is a 2d fighting game that had a successful Indiegogo campaign back in June 2013, raising over $21,000 of a $5000 flexible funding goal. In May 2014 the games developers launched a Kickstarter campaign in order to raise money to improve the games quality, ultimately…
[dropcap size=big]I[/dropcap]t was bound to happen eventually. I could see the writing on the wall and it said BEWARE. Or something. I’m not very good at dramatic openings. I’ve seen plenty of people threaten to sue a project creator for going dark, taking the money…
[dropcap size=big]W[/dropcap]henever we discover that a project has gone MIA it’s usually never heard from again. And, if we ever do hear back from it it’s usually months if not years down the line and almost always with bad news. Whether it’s due to having…
In case you think you’re seeing things, no, Hotline Miami was not crowdfunded. However, in August 2014 a figure for Jacket received funding via Kickstarter to go into production. Now they’ve returned to the land of crowdfunding to create a Biker figure. The figure is…
[dropcap size=big]T[/dropcap]here are games that go silent and there are games that go silent without anything real to show for itself. While some of the crowdfunded games that have gone dark have done so for a reason, and sometimes they finally give a reason for…