Check out a game convention from the comfort of your home this weekend with LudoNarraCon, presented by indie label Fellow Traveller. As indicated by the title, the digital convention, hosted via Steam on May 10-13, will focus on narrative video games. To digitally replicate a…
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Donut County has the honor of being our physical indie release of the week. 2018’s raccoon simulator of sorts is still going strong. It took home mobile game of the year just last month at SXSW. The questionable protagonist of the game is a raccoon…
EGX Rezzed, EGX‘s smaller, more indie-geared sibling, drew to a close this weekend after a three-day showcase of some of the most amazingly imaginative upcoming indie games due out over the next couple of years. With so many games out there on the show-floor, it’s…
The World Next Door is out today, and it’s the first game created from the partnership between Portland-based indie developer Rose City Games and publisher VIZ Media. A few days before release, Rose City co-founder and director of The World Next Door, Corey Warning, was…
This week’s latest Nindies Direct saw a few pleasant surprises, but none bigger than the announcement of a brand new Zelda game coming from an indie developer. The developers of Crypt of the Necrodancer approached Nintendo looking to make some tie in DLC for their title. They…
Dandy Dungeon: The Legend of Brave Yamada was the best mobile game released in 2017. It was created by Yoshiro Kimura, the auteur behind PlayStation 2, kiss adventure, Chulip. The effortlessly charming and dangerously addictive Dandy Dungeon confirmed something I had believed but never had…
It’s common to feel left out after year’s end, with seemingly everyone talking about all the great movies, shows and video games that you missed out on. Between games such as Celeste, Return of the Obra Dinn, and Florence, there were some real indie gems…
The holiday season is supposed to be a time for relaxing. A time of year when people get time off to spend with family, friends and generally kick back and relax. Truly a chance to repair the mental damage that the rest of the year…
It’s December, and in my world that means questionable Christmas songs, Eggnog full of corn syrup, and spending time with relatives you want nothing to do with. It’s funny, I used to roll my eyes at comedians who made that last joke, but as got…
Retimed, previously reviewed by Cliqist, is Team Maniax’s arena shooter, a fast-paced multiplayer experience with slow-mo action scenes inspired by the hit film The Matrix. Team Maniax has also entered the territory of esports, with the Swiss Made Games League hosting a Retimed tournament. Switzerland-based Team…
With the recent news of Microsoft’s likely purchase of Obsidian Entertainment, a chapter is closed on one of the greatest independent RPG makers gaming has ever seen. Obsidian, founded in 2003 by five former developers from Black Isle Studios, never shied away from taking risks….
Horror can be highly subjective. A frightening experience to one person is a minor irritant to another, and finding a perfectly scary formula for everyone is all but impossible. As the independent industry has proven on a number of occasions, horror is better suited to…
Sometimes among all the video game releases that happen every day of every week, games manage to slip between the cracks and fall into the unplayed realm. 2018 was no different than any other year for this practice, as some great horror titles came out…
Chinese developer NEXT Studio walked away from IndieCade 2018 with the Innovation in Aesthetics Design award for their rhythm game Nishan Shaman, which told the story of a shaman and her journey to save the souls of children from the underworld. But the award-winning developer…
If you’re into horror, you’ve likely heard the term “pacing” before. A lot of people—critics, especially, because we’re smarmy pricks with English degrees—bring it up whenever they write about horror games. A lot of us are quick to point out that many horror games fall…
We return once again to jump feet first into the history of indie games and get ourselves soaked with information in the process. Last week we talked about the early 2000’s and the impact they had on the future of this burgeoning industry, but now…