Five Nights at Freddy’s is Short, Sweet, and Terrifying by David Lins [divider] Five Nights at Freddy’s is our September 2014 “Not Crowdfunded, But…” title. For more Five Nights at Freddy’s content head over here. [divider] [dropcap]H[/dropcap]orror games have been all the rage lately, haven’t they? Ever since…
We here at Cliqist love crowdfunded games, but we are gamers just like you guys, and that means we play, well, everything. The “Not Crowdfunded, But…” series will be a regular dose of non-crowdfunded magic from us to you, covering everything from the latest Gears of…
Hands on with Heroes Never Lose by Marcus Estrada [divider] [dropcap]D[/dropcap]o you love action/puzzle games such as Puzzle Fighter and Puyo Puyo but wish they had more comic book flair? If so, Heroes Never Lose: Professor Puzzler’s Perplexing Ploy may just be the game for…
Texel Raptor Discusses Amusement Park Sim, Parkitect with Greg Micek [divider] Cliqist : Can you start off by telling us a bit about yourself? Garret : We’re 3 developers, 2 from Vancouver and 1 from Germany, working on Parkitect. We’ve all had some kind of…
Back in 2012, inspired by the Master of Orion games IdeaLcenter took on the task of revamping the 4x strategy game genre with their project M.O.R.E. In M.O.R.E., players begin with a world of their own and the people who dwell on It. With this…
It seems that space-oriented games are a bit of a trend right now and we’re lovin’ it. What would it be like to control your fleet amidst a war in space all from the first person perspective? For that, we turn to the recently launched…
Back in 2006, Chosen Space, a free to play in browser space explorative MMO, launched and developed a strong community and base. After eight years, the developers have decided to revamp it with the help of Kickstarter. Twin Pixel has developed their very own user…
We’ve covered Enchanted Kingdom a few times here on Cliqist and it’s time for an update; we’re definitely long overdue for one. In August, CG Development decided to redo their Kickstarter campaign now that they have a better understanding of marketing and community development. Since the relaunch…
Max Hall on Outpost 13, Killer Dogs, and Sci-Fi with Greg Micek [divider] Cliqist : Who are you, and why are we talking? Max Hall : My name is Max, I’m an Independent game developer working on a game called Outpost 13. I’ve been running…
Ed Del Castillo has proven himself to be a developer true to his craft, and a passionate one at that. Fifteen years ago, he took on a huge risk and founded Liquid Entertainment. Their first game was a real-time strategy game named Battle Realms and…
Very Early Access, But Much Potential Lies Within Dex by Nathaniel Liles [divider] As you all know, most of the games we play here are unfinished, be they demos, early access, betas, tech demos, or proofs of concept. There are an alarming number of ways…
Learn more about Phoenix Dawn, Ironcast, and Kodoku Chronicles on our featured campaigns calendar. First – Prev – Next – Last Stay tuned every Sunday for a new edition of Under Development! [divider]
Game, Code, Game Some More. Lindsey Handley on CodeSpells with Greg Micek [divider] If there’s been one type of game that I’ve grown used to seeing on Kickstarter it’s the ones that promise to gamify the act of learning to code. While some of these…
The 80’s Come Alive in Mighty Gunvolt by Julie Morley [divider] Mighty Gunvolt is a five level, platformer styled reminiscently of games you’d find on the original NES, and designed gameplay-wise like Mega Man. Mighty Gunvolt is a free minigame that launched on August 29th,…
If you love video games, then by effect you probably also have an affinity for video game music. Over the years there have been so many memorable songs that even non-gaming fans have etched into their minds. The Players’ Score is a documentary that looks…
Trapped in a Dream With Two Steps Back by Marcus Estrada [divider] Everyone has dreams. Whether you remember them or not, your unconscious mind weaves together moments of the day, your most recent hopes and fears, and creates stunningly odd stories that fade as you…