No surprises here. Double Fine’s Psychonauts 2 project, running on Fig, is already close to locking down its massive $3.3m funding goal, having secured $2.1 in a mere handful of days. I guess that’s what happens when a cult classic from a beloved developer goes off-radar for a decade, only to return in grand fashion, on stage at Sony’s yearly PlayStation Experience keynote.
Psychonauts 2 will undoubtedly be Fig’s first major breakthrough success. The crowdfunding platform, which allows both investors and backers to support potential projects, gives slightly more expensive and demanding projects a better chance of securing their funding. In the case of Psychonauts 2, it certainly helps to have a legend like Tim Schafer leading the project alongside his proven team at Double Fine.
Indeed, Gamespot reports that 40% of the current funds come from investors, with the remaining 60% coming from backers. Moreover, Double Fine are putting a lot of money into the game themselves, as well as a currently unidentified partner. In any case, the project is estimated to require a lot of money, which is no surprise, really, when you consider the ambitious reality of rendering trippy psychoscapes on modern systems.
Psychonauts 2 is going to be a thing. There’s no denying that. The question is, how long will the game be in development for? Has preliminary work already started? I expect we’ll see the original come to PS4 as a newly-branded PS2 classic any day now.