Defining Indie Games and their History at IndieCade
Besides showcasing new games, this year’s IndieCade proved to be a time for looking back on the festival and indie games in general. On...
Nicholas Kole on Turning Music into Art in Soundfall
Illustrator and character designer, Nicholas Kole, has contributed to a diverse range of AAA and indie projects. He worked on the Spyro Reignited Trilogy,...
Why Lone Survivor is the Best Indie Horror Game [Video]
Halloween is a time to enjoy all of the spooky things in life. Ghosts, ghouls goblins...and other things beginning with a G. One of...
Game Designer Connor Fallon Weighs the Costs of Changing Time in Elsinore
Described as a mix of Groundhog Day and Shakespeare, Elsinore is Golden Glitch Studios’ first game and a Kickstarter-funded project. It’s already won awards...
Sarah Webb Discusses Her Art for I Was a Teenage Exocolonist
Originally from Alaska and a graduate from the Maryland Institute College of Art, Sarah Webb is an artist with a comprehensive career. She has...
Chaos is a Complete Acid Trip
While the Area 51 raid may have ended up being a massive disappointment, aliens are still an interesting topic. In the spirit of moving...
Claire Hummel Talks About Art Directing for In the Valley of Gods
Between her costume designs for BioShock Infinite and her historical Disney series, Claire Hummel is a prolific artist with an intricate and elegant style....
The Curious Lo Fi Horror Creations of Chris Antoni
Sometimes it's fun to shine the spotlight on something (or someone) that deserves more attention. That's kind of why we only cover indie games....
Big Way Games’ Konstantin Semenov on the Making of BDSM
Big Drunk Satanic Massacre(or BDSM or short) is the rip-roaring demonic-themed shooter that's heading for release later this year. Developed by Big Way Games,...
Steven Universe Composer Aivi Tran Talks About Creating Music for Games
Aivi Tran is well known for working with their partner surasshu on composing the musical score for Cartoon Network’s critically acclaimed and Emmy-winning animated...
Lab Zero Animator Mariel Kinuko Cartwright on Working in Games
While a demo of Lab Zero Games’ action RPG Indivisible was available for people to play in the exhibit hall at Anime Expo 2019,...
Lantern Studio’s Beidi Guo on Bringing LUNA: The Shadow Dust to Life
Hand-drawn puzzle game, LUNA: The Shadow Dust, has had quite the journey since it came to Kickstarter in 2016. Developed by four-person team, Lantern...
Learning More About Cat Lady From Producer Corey Warning
Only a few months after releasing The World Next Door, Rose City Games’ first game made in partnership with VIZ Media, the Portland-based studio...
Marlowe Dobbe on the Art of Dicey Dungeons
Popping with color, Dicey Dungeons caught the attention of players at the IndieCade showcase during E3 2019.
Developed by designer Terry Cavanagh (Super Hexagon), musician...
Why Do We Enjoy Survival Games? [VIDEO]
Survival games have been experiencing a boom for at least a decade now. Since Minecraft came along and became the most popular thing since breathing, it...
Welcome to Los Ojos: Building the Cyberpunk World of Neo Cab
The scenery drips in hues of blue and purple and practically everyone has at least one accessory that glows. Occasionally, you'll spot someone with...