“Everyone is invited, to write something about how to make a videogame, how to respond to a…
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As February winds down, so too does our Game of the Month coverage for My Time at…
For the team behind the indie streaming service Jump, February marked a major milestone. Six months after…
Topstitch Games is a relatively new studio, but looking at their first game, Treadnauts, you’d have a hard time telling….
Impact Gameworks‘ Tangledeep is the digital manifestation of a dream that has existed within the head of…
For some of us, video games are little more than a distraction. For others, they represent something…
Diversity has always been a pivotal issue and conversation point in the gaming world and given the…
The Red Strings Club came out a couple of weeks ago. After playing it (and replaying it)…
From London, we take our gaming roadtrip up and across to Finland next, to interview Joonas Turner….
Back by popular (aka: EiC’s) demand, it’s time for Cliqist’s Game of the Month. We’ve done this…
George Orwell‘s 1945 classic Animal Farm was, the author said, the “first book in which I tried,…
As part of our spotlight on the booming UK indie gaming scene, we’re talking to talent across…
Maggese Games‘s Don’t Make Love has been nominated for Best Student Game at this year’s IGF awards. Artist…
Wintermute is Gary Paulsen’s Hatchet in a Cormac McCarthy universe. It’s Yevtushenko’s “People”, read to an audience…
Steampunk Survival RTS They Are Billions is spreading with all the ferocity of a staggering, lurching, festering…
Remember how we all laughed together and said how terrible 2016 was? Well, it turns out 2017…