Cyberpunk investigation game Tales of the Neon Sea is neon noir given a bright, cartoonish re-imagining. There are also some cats thrown in, for good measure. Developed by Palm Pioneer and published by Beijing-based Zodiac Interactive, Tales of the Neon Sea released this month to…
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LudoNarraCon, indie label Fellow Traveller’s first digital convention celebrating narrative video games, will have several games exhibiting this weekend on May 10-13. Among them is Failbetter Games’ Sunless Skies, a gothic horror RPG and the sequel to their 2015 release Sunless Sea. The 2018 Develop…
After appearing at PAX East and Day of the Devs during GDC, mutant soap opera Mutazione will be one of over 20 games exhibited at the digital convention LudoNarraCon hosted on Steam this weekend. Developed by Die Gute Fabrik, the game’s story begins when a meteor…
Check out a game convention from the comfort of your home this weekend with LudoNarraCon, presented by indie label Fellow Traveller. As indicated by the title, the digital convention, hosted via Steam on May 10-13, will focus on narrative video games. To digitally replicate a…
ARTE, a Franco-German TV channel that features several documentaries and films, also makes games. According to GamesIndustry.biz, ARTE experiments with video games as a new way to tell documentary-style stories. Their current catalog consists of Vectronom, Vandals, Californium, Type: Rider, Homo Machina, Alt-Frequencies, A Fisherman’s…
Lumines Remastered is our physical indie release of the week. The block-dropping rhythm puzzler is getting a deluxe (and ultimate) treatment from Limited Run Games. Both the Nintendo Switch and PlayStation 4 are getting physical editions with this release. Lumines was originally released back in…
Playable for the first time at GDC 2019, Creature in the Well is Flight School Studio’s newest project. It was part of the Indie MEGABOOTH at GDC, providing a chance for players to try it out. When I first laid eyes on it, the title…
Light&Dark takes the ever popular rouguelike genre and breathes a kooky, Wednesday Addams sort of life into it. Developed by Under the Stairs and ZEROLife, Light&Dark‘s premise isn’t too different from something like Luigi’s Mansion. You know, if it were a 2D rouguelike platformer. You play…
Switch ‘N’ Shoot is a space shmup (shoot ’em up) from developer Matt Glanville. It’s wonderfully simple, and terribly addictive. Switch ‘N’ Shoot was previously released for Windows, Mac, Linux, and Android. Recently it was released for Nintendo Switch, and the platform fits this game…
Dedicated to making the sound of games, Chase Bethea interned at Mobotory games while studying music at Moorpark College. Besides earning his associate’s degree in Music Theory and Composition at Moorpark, he also went on to earn another associate’s in Audio Engineering from the Los…
For people who enjoyed the Advance Wars-like strategy of the 2017 release Tiny Metal, developer AREA 35 is making a sequel. Named Tiny Metal: Full Metal Rumble, the sequel was featured at GDC 2019 alongside various Unreal games. Epic Games hosted it as one of…
Donut County has the honor of being our physical indie release of the week. 2018’s raccoon simulator of sorts is still going strong. It took home mobile game of the year just last month at SXSW. The questionable protagonist of the game is a raccoon…
EGX Rezzed, EGX‘s smaller, more indie-geared sibling, drew to a close this weekend after a three-day showcase of some of the most amazingly imaginative upcoming indie games due out over the next couple of years. With so many games out there on the show-floor, it’s…
Michael Mendheim has been the mad scientist of sports games since the original Mutant League Football released 26 years ago and shows no signs of slowing down. From Kickstarter failure and eventual success, to creative director of Digital Dreams Entertainment, the Mutant League commissioner for…
Recognized as Best Game of the Show at EVA 2017 and chosen as one of the finalists for the Indie Prize at Casual Connect USA 2018, Shadow Brawlers recently made its way to the Indie MEGABOOTH at GDC 2019. Different Forms of Fighting Developed by…
I got my first look at the vintage radio at last year’s IndieCade. The game was distinct among the colorful booths, notably due to its lack of a screen. While I didn’t get a chance for a closer look, the image of it stayed with…
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